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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-25 22:50:59 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-25 22:50:59 +0100
commitcc79f0fe21e1a2ef73cbe987d54e848b9a47142d (patch)
treeedd316eb6094f0c02d6d014385865dcd88a2bc56 /src/net/ea/equipmenthandler.cpp
parentb0df784f1be44a657ca8092069488602270629b7 (diff)
parent99e8a3fd77b63a029fe02dcf771b6af1aad252ed (diff)
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Merge branch 'eathena/master'
Conflicts: A lot of files.
Diffstat (limited to 'src/net/ea/equipmenthandler.cpp')
-rw-r--r--src/net/ea/equipmenthandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/net/ea/equipmenthandler.cpp b/src/net/ea/equipmenthandler.cpp
index 19063daf..f5377cf2 100644
--- a/src/net/ea/equipmenthandler.cpp
+++ b/src/net/ea/equipmenthandler.cpp
@@ -48,9 +48,9 @@ EquipmentHandler::EquipmentHandler()
void EquipmentHandler::handleMessage(MessageIn &msg)
{
- Sint32 itemCount;
- Sint16 index, equipPoint, itemId;
- Sint8 type;
+ int itemCount;
+ int index, equipPoint, itemId;
+ int type;
int mask, position;
Item *item;
Inventory *inventory = player_node->getInventory();