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authorJared Adams <jaxad0127@gmail.com>2010-04-16 20:50:41 -0600
committerJared Adams <jaxad0127@gmail.com>2010-04-16 20:50:41 -0600
commit924760c45e0f1aa1105e192bd83d6a4ce2c80f81 (patch)
treed37f519b1576de0b62bceb05dbd1625c5ea54f5e /src/net/ea/beinghandler.cpp
parentcf4a1da4eaffe19090a2246e0d3111b885a64ace (diff)
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Remove an unneeded monster job offset in eAthena netcode
Diffstat (limited to 'src/net/ea/beinghandler.cpp')
-rw-r--r--src/net/ea/beinghandler.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp
index 649e93e8..55df2ede 100644
--- a/src/net/ea/beinghandler.cpp
+++ b/src/net/ea/beinghandler.cpp
@@ -148,12 +148,6 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
if (dstBeing->getType() == Being::PLAYER)
player = static_cast<Player*>(dstBeing);
- // Fix monster jobs
- if (dstBeing->getType() == Being::MONSTER)
- {
- job -= 1002;
- }
-
if (msg.getId() == 0x0078)
{
dstBeing->clearPath();