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authorFate <fate-tmw@googlemail.com>2008-12-07 04:00:55 -0700
committerFate <fate-tmw@googlemail.com>2008-12-07 04:00:55 -0700
commit3fcd6a549fc825f4185a6dc248922e02988caed5 (patch)
tree2def3534088760ec3d06860eb0af936ec1e66b5b /src/net/beinghandler.cpp
parent68923d079602d8a8b7f35e1b56032e03e323ea09 (diff)
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Added client-side status change handlers (text, icon, particle effect, audio).
Diffstat (limited to 'src/net/beinghandler.cpp')
-rw-r--r--src/net/beinghandler.cpp71
1 files changed, 53 insertions, 18 deletions
diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp
index 086b4280..9d91d988 100644
--- a/src/net/beinghandler.cpp
+++ b/src/net/beinghandler.cpp
@@ -60,6 +60,7 @@ BeingHandler::BeingHandler(bool enableSync):
SMSG_PLAYER_STOP,
SMSG_PLAYER_MOVE_TO_ATTACK,
0x0119,
+ 0x0196,
0
};
handledMessages = _messages;
@@ -70,12 +71,15 @@ void BeingHandler::handleMessage(MessageIn *msg)
Uint32 id;
Uint16 job, speed;
Uint16 headTop, headMid, headBottom;
- Uint16 shoes, gloves, cape, misc1, misc2;
+ Uint16 shoes, gloves;
Uint16 weapon, shield;
Sint16 param1;
+ int stunMode;
+ Uint32 statusEffects;
Sint8 type;
+ Uint16 status;
Being *srcBeing, *dstBeing;
- int hairStyle, hairColor;
+ int hairStyle, hairColor, flag;
switch (msg->getId())
{
@@ -84,9 +88,9 @@ void BeingHandler::handleMessage(MessageIn *msg)
// Information about a being in range
id = msg->readInt32();
speed = msg->readInt16();
- msg->readInt16(); // opt1
- msg->readInt16(); // opt2
- msg->readInt16(); // option
+ stunMode = msg->readInt16(); // opt1
+ statusEffects = msg->readInt16(); // opt2
+ statusEffects |= ((Uint32)msg->readInt16()) << 16; // option
job = msg->readInt16(); // class
dstBeing = beingManager->findBeing(id);
@@ -110,6 +114,7 @@ void BeingHandler::handleMessage(MessageIn *msg)
dstBeing->setAction(Being::STAND);
}
+
// Prevent division by 0 when calculating frame
if (speed == 0) { speed = 150; }
@@ -134,8 +139,8 @@ void BeingHandler::handleMessage(MessageIn *msg)
msg->readInt16(); // unknown
msg->readInt16(); // unknown
msg->readInt16(); // manner
- msg->readInt16(); // karma
- msg->readInt8(); // unknown
+ dstBeing->setStatusEffectBlock(32, msg->readInt16()); // opt3
+ msg->readInt8(); // karma
dstBeing->setGender(1 - msg->readInt8()); // gender
// Set these after the gender, as the sprites may be gender-specific
@@ -165,6 +170,10 @@ void BeingHandler::handleMessage(MessageIn *msg)
msg->readInt8(); // unknown
msg->readInt8(); // unknown
msg->readInt8(); // unknown / sit
+
+ dstBeing->setStunMode(stunMode);
+ dstBeing->setStatusEffectBlock(0, (statusEffects >> 16) & 0xffff);
+ dstBeing->setStatusEffectBlock(16, statusEffects & 0xffff);
break;
case SMSG_BEING_MOVE2:
@@ -376,9 +385,10 @@ void BeingHandler::handleMessage(MessageIn *msg)
// An update about a player, potentially including movement.
id = msg->readInt32();
speed = msg->readInt16();
- cape = msg->readInt16();
- misc1 = msg->readInt16();
- misc2 = msg->readInt16();
+ stunMode = msg->readInt16(); // opt1; Aethyra use this as cape
+ statusEffects = msg->readInt16(); // opt2; Aethyra use this as misc1
+ statusEffects |= ((Uint32) msg->readInt16())
+ << 16; // status.options; Aethyra uses this as misc2
job = msg->readInt16();
dstBeing = beingManager->findBeing(id);
@@ -406,8 +416,9 @@ void BeingHandler::handleMessage(MessageIn *msg)
msg->readInt16(); // clothes color - Aethyra-"abused" as shoes, we ignore it
msg->readInt16(); // head dir - Aethyra-"abused" as gloves, we ignore it
msg->readInt32(); // guild
- msg->readInt32(); // emblem
+ msg->readInt16(); // emblem
msg->readInt16(); // manner
+ dstBeing->setStatusEffectBlock(32, msg->readInt16()); // opt3
msg->readInt8(); // karma
dstBeing->setGender(1 - msg->readInt8()); // gender
@@ -417,9 +428,9 @@ void BeingHandler::handleMessage(MessageIn *msg)
dstBeing->setSprite(Being::BOTTOMCLOTHES_SPRITE, headBottom);
dstBeing->setSprite(Being::TOPCLOTHES_SPRITE, headMid);
dstBeing->setSprite(Being::HAT_SPRITE, headTop);
- dstBeing->setSprite(Being::CAPE_SPRITE, cape);
- dstBeing->setSprite(Being::MISC1_SPRITE, misc1);
- dstBeing->setSprite(Being::MISC2_SPRITE, misc2);
+ //dstBeing->setSprite(Being::CAPE_SPRITE, cape);
+ //dstBeing->setSprite(Being::MISC1_SPRITE, misc1);
+ //dstBeing->setSprite(Being::MISC2_SPRITE, misc2);
dstBeing->setHairStyle(hairStyle, hairColor);
if (msg->getId() == SMSG_PLAYER_MOVE)
@@ -461,6 +472,10 @@ void BeingHandler::handleMessage(MessageIn *msg)
dstBeing->mWalkTime = tick_time;
dstBeing->mFrame = 0;
+
+ dstBeing->setStunMode(stunMode);
+ dstBeing->setStatusEffectBlock(0, (statusEffects >> 16) & 0xffff);
+ dstBeing->setStatusEffectBlock(16, statusEffects & 0xffff);
break;
case SMSG_PLAYER_STOP:
@@ -500,10 +515,30 @@ void BeingHandler::handleMessage(MessageIn *msg)
break;
case 0x0119:
- // Change in players look
- logger->log("0x0119 %i %i %i %x %i", msg->readInt32(),
- msg->readInt16(), msg->readInt16(), msg->readInt16(),
- msg->readInt8());
+ // Change in players' flags
+ id = msg->readInt32();
+ dstBeing = beingManager->findBeing(id);
+ stunMode = msg->readInt16();
+ statusEffects = msg->readInt16();
+ statusEffects |= ((Uint32) msg->readInt16()) << 16;
+ msg->readInt8();
+
+ if (dstBeing) {
+ dstBeing->setStunMode(stunMode);
+ dstBeing->setStatusEffectBlock(0, (statusEffects >> 16) & 0xffff);
+ dstBeing->setStatusEffectBlock(16, statusEffects & 0xffff);
+ }
+ break;
+
+ case 0x0196:
+ // Status change
+ status = msg->readInt16();
+ id = msg->readInt32();
+ flag = msg->readInt8(); // 0: stop, 1: start
+
+ dstBeing = beingManager->findBeing(id);
+ if (dstBeing)
+ dstBeing->setStatusEffect(status, flag);
break;
}
}