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authorIra Rice <irarice@gmail.com>2008-11-02 00:48:42 +0000
committerIra Rice <irarice@gmail.com>2008-11-02 00:48:42 +0000
commit4ce57a9faccce077c21596f441a6683a832c0f04 (patch)
treef4968996352ce895bdee2ffee9829d0662968f3c /src/net/beinghandler.cpp
parent5cf18a062ffca03196b83fe6fda8ea3e54079c57 (diff)
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Reverted a TMW change that had a repercussion that I didn't think of. While TMW may think that it's unnecessary to
use these view packets, what they fail to realize is that this is done so that you can see these viewed on OTHER players than yourself, otherwise there would never be a reason to use any of the clothing packets at all. So, my reccommendation, if any TMW person is reading these SVN logs at all, is to either add it back, or remove all clothing ID's in the SMSG_PLAYER_MOVE packet. This is yet again another reason why all TMW commits should not be treated as being good and should be tested first before committing to our own SVN.
Diffstat (limited to 'src/net/beinghandler.cpp')
-rw-r--r--src/net/beinghandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp
index f19fd39c..951cb570 100644
--- a/src/net/beinghandler.cpp
+++ b/src/net/beinghandler.cpp
@@ -406,8 +406,8 @@ void BeingHandler::handleMessage(MessageIn *msg)
headTop = msg->readInt16();
headMid = msg->readInt16();
hairColor = msg->readInt16();
- msg->readInt16(); // clothes color
- msg->readInt16(); // head direction
+ shoes = msg->readInt16();
+ gloves = msg->readInt16();
msg->readInt32(); // guild
msg->readInt32(); // emblem
msg->readInt16(); // manner