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authorBertram <bertram@cegetel.net>2009-07-27 01:02:27 +0200
committerBertram <bertram@cegetel.net>2009-07-27 01:02:27 +0200
commitfa1a3ab995f037ddf33817a1b2ce143130a457f8 (patch)
tree4cfc52364c271a9a318a2fee4b611514d7941476 /src/map.cpp
parent7bc30f545784b26594803b559f1d76d5434027ea (diff)
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Added the ability to ask a ambient layer to keep its ratio when the resolution isn't the default.
You'll have to add this in map properties, for instance if you're want to keep ratio on overlay 0: <map version="1.0" orientation="orthogonal" width="128" height="128" tilewidth="32" tileheight="32"> <properties> ... <property name="overlay0keepratio" value="true"/> ... </properties> </map>
Diffstat (limited to 'src/map.cpp')
-rw-r--r--src/map.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map.cpp b/src/map.cpp
index 61fcdfe8..38c49112 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -218,11 +218,12 @@ void Map::initializeOverlays()
const float speedX = getFloatProperty(name + "scrollX");
const float speedY = getFloatProperty(name + "scrollY");
const float parallax = getFloatProperty(name + "parallax");
+ const bool keepRatio = getBoolProperty(name + "keepratio");
if (img)
{
mOverlays.push_back(
- new AmbientOverlay(img, parallax, speedX, speedY));
+ new AmbientOverlay(img, parallax, speedX, speedY, keepRatio));
// The AmbientOverlay takes control over the image.
img->decRef();