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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-10-07 20:01:34 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-10-07 20:01:34 +0000 |
commit | 479f674875455fbe26e712d22518cc896b020c16 (patch) | |
tree | 2062429bda85362948a86a7269a9f343d37abf9d /src/map.cpp | |
parent | e4530c6d0cd180ab18469bf8e32fb978229dedde (diff) | |
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Resolved some weirdness involving the terms scroll and speed.
Diffstat (limited to 'src/map.cpp')
-rw-r--r-- | src/map.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/map.cpp b/src/map.cpp index 8e85e6ee..05dea951 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -98,16 +98,14 @@ Map::initializeOverlays() const std::string name = "overlay" + toString(i); Image *img = resman->getImage(getProperty(name + "image")); - float scrollX = getFloatProperty(name + "scrollX"); - //float scrollY = getFloatProperty(name + "scrollY"); + float speedX = getFloatProperty(name + "scrollX"); + float speedY = getFloatProperty(name + "scrollY"); float parallax = getFloatProperty(name + "parallax"); if (img) { - // TODO: For some reason scrollX is passed as speedX and speedY. - // Maybe Crush knows why? mOverlays.push_back( - new AmbientOverlay(img, parallax, 0, 0, scrollX, scrollX)); + new AmbientOverlay(img, parallax, speedX, speedY)); // The AmbientOverlay takes control over the image. img->decRef(); |