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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-02 11:23:05 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-02 11:23:05 +0000
commitb8dbdb628ba7a07a785e494d0ed76ebfe9e06615 (patch)
tree173d22e656ac771e473cdb7c1d035963d39c27e1 /src/main.cpp
parentb05628214d64e579504c87da72e79c024245a631 (diff)
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Made config.xml, tmw.log and chatlog.txt always appear in ~/.tmw on *nix.
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp125
1 files changed, 59 insertions, 66 deletions
diff --git a/src/main.cpp b/src/main.cpp
index c8d71212..16a97e61 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -65,7 +65,6 @@ short map_port;
char map_name[16];
unsigned char state;
unsigned char screen_mode;
-char *dir = NULL;
char *homeDir = NULL;
int displayFlags, screenW, screenH, bitDepth;
bool useOpenGL = false;
@@ -73,12 +72,9 @@ bool useOpenGL = false;
Sound sound;
Music *bgm;
-// Xml file configuration reader
-Configuration config;
-// Log object
-Logger logger("tmw.log");
-// Item database object
-ItemManager itemDb;
+Configuration config; /**< Xml file configuration reader */
+Logger *logger; /**< Log object */
+ItemManager itemDb; /**< Item database object */
/**
* Listener used for responding to map start error dialog.
@@ -118,19 +114,12 @@ void init_engine()
SDL_EnableUNICODE(1);
SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
- dir = new char[400];
- strcpy(dir, "");
-
homeDir = new char[256];
#ifndef __USE_UNIX98
- // WIN32 and others
- strcpy(dir, "config.xml");
-
// In Windows and other systems we currently store data next to executable.
strcpy(homeDir, "");
#else
- // In UNIX we store data in ~/.manaworld/
- char *userHome;
+ // In UNIX we store data in ~/.tmw/
char *name = getlogin();
passwd *pass;
@@ -146,52 +135,55 @@ void init_engine()
exit(1);
}
- userHome = pass->pw_dir;
-
- // Checking if homeuser/.manaworld folder exists.
- sprintf(dir, "%s/.manaworld", userHome);
- if ((mkdir(dir, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH) != 0) &&
+ // Checking if homeuser/.tmw folder exists.
+ sprintf(homeDir, "%s/.tmw/", pass->pw_dir);
+ if ((mkdir(homeDir, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH) != 0) &&
(errno != EEXIST))
{
- printf("%s can't be made, but it doesn't exist! Exitting.\n", dir);
+ printf("%s can't be made, but it doesn't exist! Exitting.\n", homeDir);
exit(1);
}
- sprintf(dir, "%s/.manaworld/config.xml", userHome);
-
- //strcpy(homeDir, "%s/.manaworld/", userHome);
#endif
+ // Initialize logger
+ logger = new Logger(std::string(homeDir) + std::string("tmw.log"));
+
+ // Fill configuration with defaults
+ config.setValue("host", "animesites.de");
+ config.setValue("port", 6901);
+ config.setValue("hwaccel", 0);
+ config.setValue("opengl", 0);
+ config.setValue("screen", 0);
+ config.setValue("sound", 1);
+ config.setValue("guialpha", 0.8f);
+ config.setValue("remember", 1);
+ config.setValue("sfxVolume", 100);
+ config.setValue("musicVolume", 60);
+
// Checking if the configuration file exists... otherwise creates it with
// default options !
FILE *tmwFile = 0;
- tmwFile = fopen(dir, "r");
+ char configPath[256];
+ sprintf(configPath, "%sconfig.xml", homeDir);
+ tmwFile = fopen(configPath, "r");
// If we can't read it, it doesn't exist !
if (tmwFile == NULL) {
// We reopen the file in write mode and we create it
- printf("No file : %s\n, Creating Default Options...\n", dir);
- tmwFile = fopen(dir, "wt");
+ printf("No file : %s\n, Creating Default Options...\n", configPath);
+ tmwFile = fopen(configPath, "wt");
if (tmwFile == NULL) {
- printf("Can't create %s file. Using Defaults.\n", dir);
+ printf("Can't create %s file. Using Defaults.\n", configPath);
}
else {
fclose(tmwFile);
- // Fill configuration with defaults
- config.setValue("host", "animesites.de");
- config.setValue("port", 6901);
- config.setValue("hwaccel", 0);
- config.setValue("opengl", 0);
- config.setValue("screen", 0);
- config.setValue("sound", 1);
- config.setValue("guialpha", 0.8f);
- config.setValue("remember", 1);
- config.setValue("sfxVolume", 100);
- config.setValue("musicVolume", 60);
- config.write(dir);
+ config.init(configPath);
}
}
-
- config.init(dir);
+ else {
+ fclose(tmwFile);
+ config.init(configPath);
+ }
SDL_WM_SetCaption("The Mana World", NULL);
@@ -213,7 +205,7 @@ void init_engine()
}
else {
if ((int)config.getValue("hwaccel", 0)) {
- logger.log("Attempting to use hardware acceleration.");
+ logger->log("Attempting to use hardware acceleration.");
displayFlags |= SDL_HWSURFACE | SDL_DOUBLEBUF;
}
else {
@@ -237,33 +229,33 @@ void init_engine()
char videoDriverName[64];
if (SDL_VideoDriverName(videoDriverName, 64)) {
- logger.log("Using video driver: %s", videoDriverName);
+ logger->log("Using video driver: %s", videoDriverName);
}
else {
- logger.log("Using video driver: unkown");
+ logger->log("Using video driver: unkown");
}
const SDL_VideoInfo *vi = SDL_GetVideoInfo();
- logger.log("Possible to create hardware surfaces: %s",
+ logger->log("Possible to create hardware surfaces: %s",
((vi->hw_available) ? "yes" : "no "));
- logger.log("Window manager available: %s",
+ logger->log("Window manager available: %s",
((vi->wm_available) ? "yes" : "no"));
- logger.log("Accelerated hardware to hardware blits: %s",
+ logger->log("Accelerated hardware to hardware blits: %s",
((vi->blit_hw) ? "yes" : "no"));
- logger.log("Accelerated hardware to hardware colorkey blits: %s",
+ logger->log("Accelerated hardware to hardware colorkey blits: %s",
((vi->blit_hw_CC) ? "yes" : "no"));
- logger.log("Accelerated hardware to hardware alpha blits: %s",
+ logger->log("Accelerated hardware to hardware alpha blits: %s",
((vi->blit_hw_A) ? "yes" : "no"));
- logger.log("Accelerated software to hardware blits: %s",
+ logger->log("Accelerated software to hardware blits: %s",
((vi->blit_sw) ? "yes" : "no"));
- logger.log("Accelerated software to hardware colorkey blits: %s",
+ logger->log("Accelerated software to hardware colorkey blits: %s",
((vi->blit_sw_CC) ? "yes" : "no"));
- logger.log("Accelerated software to hardware alpha blits: %s",
+ logger->log("Accelerated software to hardware alpha blits: %s",
((vi->blit_sw_A) ? "yes" : "no"));
- logger.log("Accelerated color fills: %s",
+ logger->log("Accelerated color fills: %s",
((vi->blit_fill) ? "yes" : "no"));
- logger.log("Available video memory: %d", vi->video_mem);
+ logger->log("Available video memory: %d", vi->video_mem);
//vfmt Pixel format of the video device
@@ -279,9 +271,9 @@ void init_engine()
Image *hairImg = resman->getImage(
"graphics/sprites/player_male_hair.png");
- if (!login_wallpaper) logger.error("Couldn't load login_wallpaper.png");
- if (!playerImg) logger.error("Couldn't load player_male_base.png");
- if (!hairImg) logger.error("Couldn't load player_male_hair.png");
+ if (!login_wallpaper) logger->error("Couldn't load login_wallpaper.png");
+ if (!playerImg) logger->error("Couldn't load player_male_base.png");
+ if (!hairImg) logger->error("Couldn't load player_male_hair.png");
playerset = new Spriteset(playerImg, 64, 120);
hairset = new Spriteset(hairImg, 40, 40);
@@ -300,15 +292,15 @@ void init_engine()
catch (const char *err) {
state = ERROR;
new OkDialog("Sound Engine", err, &initWarningListener);
- logger.log("Warning: %s", err);
+ logger->log("Warning: %s", err);
}
}
/** Clear the engine */
void exit_engine()
{
- config.write(dir);
- delete[] dir;
+ config.write();
+ delete[] homeDir;
delete gui;
delete graphics;
@@ -316,6 +308,7 @@ void exit_engine()
xmlCleanupParser();
ResourceManager::deleteInstance();
+ delete logger;
}
/** Main */
@@ -350,24 +343,24 @@ int main(int argc, char *argv[])
switch (state) {
case LOGIN:
- logger.log("State: LOGIN");
+ logger->log("State: LOGIN");
sound.playMusic(TMW_DATADIR "data/music/Ivano(de)Jeanette.ogg");
/*bgm = resman->getMusic("music/Ivano(de)Jeanette.ogg");
bgm->play(-1);*/
login();
break;
case CHAR_SERVER:
- logger.log("State: CHAR_SERVER");
+ logger->log("State: CHAR_SERVER");
char_server();
break;
case CHAR_SELECT:
- logger.log("State: CHAR_SELECT");
+ logger->log("State: CHAR_SELECT");
charSelect();
break;
case GAME:
sound.fadeOutMusic(1000);
//bgm->stop();
- logger.log("State: GAME");
+ logger->log("State: GAME");
try {
map_start();
game();
@@ -389,7 +382,7 @@ int main(int argc, char *argv[])
break;
}
}
- logger.log("State: EXIT");
+ logger->log("State: EXIT");
exit_engine();
PHYSFS_deinit();
return 0;