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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-04-18 15:53:56 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-04-18 15:53:56 +0000
commit708384a6b1fca22c6352deb79e52422266dc307e (patch)
tree99fc89b50c1cae19d053e8bd30723ba964792820 /src/main.cpp
parent1f03c67e2c81c75d83053dbabb1afca646a35ad6 (diff)
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Ok, of course the biggest problem to solve with OpenGL integration is loading
and rendering of images.
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp51
1 files changed, 25 insertions, 26 deletions
diff --git a/src/main.cpp b/src/main.cpp
index da90e701..9cbc2871 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -67,6 +67,7 @@ unsigned char state;
unsigned char screen_mode;
char *dir = NULL;
int displayFlags, screenW, screenH, bitDepth;
+bool useOpenGL = false;
Sound sound;
Music *bgm;
@@ -170,6 +171,7 @@ void init_engine()
config.setValue("host", "www.lindeijer.nl");
config.setValue("port", 6901);
config.setValue("hwaccel", 0);
+ config.setValue("opengl", 0);
config.setValue("screen", 0);
config.setValue("sound", 1);
config.setValue("guialpha", 0.8f);
@@ -193,29 +195,36 @@ void init_engine()
SDL_WM_SetCaption("The Mana World", NULL);
+#ifdef USE_OPENGL
+ useOpenGL = true;
+#else
+ useOpenGL = false;
+#endif
displayFlags = SDL_ANYFORMAT;
if ((int)config.getValue("screen", 0) == 1) {
displayFlags |= SDL_FULLSCREEN;
}
-#ifndef USE_OPENGL
- if ((int)config.getValue("hwaccel", 0)) {
- logger.log("Attempting to use hardware acceleration.");
- displayFlags |= SDL_HWSURFACE | SDL_DOUBLEBUF;
+
+ if (useOpenGL) {
+ displayFlags |= SDL_OPENGL;
+ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
}
else {
- displayFlags |= SDL_SWSURFACE;
+ if ((int)config.getValue("hwaccel", 0)) {
+ logger.log("Attempting to use hardware acceleration.");
+ displayFlags |= SDL_HWSURFACE | SDL_DOUBLEBUF;
+ }
+ else {
+ displayFlags |= SDL_SWSURFACE;
+ }
}
-#else
- displayFlags |= SDL_OPENGL;
- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
-#endif
// TODO: the following variables should be loaded from config file
- screenW = 800;
- screenH = 600;
- bitDepth = 16;
+ screenW = (int)config.getValue("screenwidth", 800);
+ screenH = (int)config.getValue("screenheight", 600);
+ bitDepth = (int)config.getValue("bitdepth", 16);
SDL_WM_SetIcon(IMG_Load("data/icons/tmw-icon.png"), NULL);
@@ -235,16 +244,6 @@ void init_engine()
logger.log("Using video driver: unkown");
}
-#ifdef USE_OPENGL
- // Setup OpenGL
- glViewport(0, 0, 800, 600);
- glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
- int gotDoubleBuffer;
- SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &gotDoubleBuffer);
- logger.log("OpenGL is %s double buffering.",
- (gotDoubleBuffer ? "using" : "not using"));
-#endif
-
const SDL_VideoInfo *vi = SDL_GetVideoInfo();
logger.log("Possible to create hardware surfaces: %s",
@@ -291,13 +290,13 @@ void init_engine()
gui = new Gui(graphics);
state = LOGIN;
- // initialize sound-engine and start playing intro-theme /-kth5
+ // Initialize sound engine
try {
if (config.getValue("sound", 0) == 1) {
sound.init();
- }
- sound.setSfxVolume(config.getValue("sfxVolume", 100));
- sound.setMusicVolume(config.getValue("musicVolume", 60));
+ }
+ sound.setSfxVolume(config.getValue("sfxVolume", 100));
+ sound.setMusicVolume(config.getValue("musicVolume", 60));
}
catch (const char *err) {
state = ERROR;