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authorBertram <bertram@cegetel.net>2009-07-27 01:02:27 +0200
committerBertram <bertram@cegetel.net>2009-07-27 01:02:27 +0200
commitfa1a3ab995f037ddf33817a1b2ce143130a457f8 (patch)
tree4cfc52364c271a9a318a2fee4b611514d7941476 /src/main.cpp
parent7bc30f545784b26594803b559f1d76d5434027ea (diff)
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Added the ability to ask a ambient layer to keep its ratio when the resolution isn't the default.
You'll have to add this in map properties, for instance if you're want to keep ratio on overlay 0: <map version="1.0" orientation="orthogonal" width="128" height="128" tilewidth="32" tileheight="32"> <properties> ... <property name="overlay0keepratio" value="true"/> ... </properties> </map>
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 6dd6ba6b..10145dfc 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -143,9 +143,6 @@ namespace
} listener;
}
-static const int defaultScreenWidth = 800;
-static const int defaultScreenHeight = 600;
-
static const int defaultSfxVolume = 100;
static const int defaultMusicVolume = 60;