summaryrefslogtreecommitdiff
path: root/src/localplayer.h
diff options
context:
space:
mode:
authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-02-26 22:22:22 +0100
committerIra Rice <irarice@gmail.com>2009-03-05 17:22:19 -0700
commit448d9076137fc5dde666a90820992a34a945cbf7 (patch)
treeee8d478fbced980a0ea868e9a7810ca56c49fe97 /src/localplayer.h
parenta79d05b01d4a2dc639e6d3a5b7ddd508e64d3511 (diff)
downloadmana-client-448d9076137fc5dde666a90820992a34a945cbf7.tar.gz
mana-client-448d9076137fc5dde666a90820992a34a945cbf7.tar.bz2
mana-client-448d9076137fc5dde666a90820992a34a945cbf7.tar.xz
mana-client-448d9076137fc5dde666a90820992a34a945cbf7.zip
Got rid of Sint{8,16,32} and Uint32 for being ID
Using unsigned rarely makes sense, especially when the server doesn't use it either. Other uses of unsigned should be reviewed. In all other cases, int is the fastest integer type on any architecture. Using 8 or 16 bits can basically only be a memory optimization.
Diffstat (limited to 'src/localplayer.h')
-rw-r--r--src/localplayer.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/localplayer.h b/src/localplayer.h
index 0ae99bb0..2fb8c615 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -228,8 +228,8 @@ class LocalPlayer : public Player
Uint8 mAttr[6];
Uint8 mAttrUp[6];
- Sint16 ATK, MATK, DEF, MDEF, HIT, FLEE;
- Sint16 ATK_BONUS, MATK_BONUS, DEF_BONUS, MDEF_BONUS, FLEE_BONUS;
+ int ATK, MATK, DEF, MDEF, HIT, FLEE;
+ int ATK_BONUS, MATK_BONUS, DEF_BONUS, MDEF_BONUS, FLEE_BONUS;
Uint16 mStatPoint, mSkillPoint;
Uint16 mStatsPointsToAttribute;