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authorBertram <bertram@cegetel.net>2010-02-23 18:47:19 +0100
committerBertram <bertram@cegetel.net>2010-02-23 18:47:19 +0100
commit21d785397e58aa6c62e2e19353d61df73e69a5a0 (patch)
treecb1ef5f2697e23b48a3930f1e117bce54b10bad8 /src/localplayer.h
parent4ce429b7f949524b5392d91cf480c933882d15d9 (diff)
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Got rid of superfluous Destination coordinates in LocalPlayer.
This will help simplifying setDestination() calls. No regression seen in both client.
Diffstat (limited to 'src/localplayer.h')
-rw-r--r--src/localplayer.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/localplayer.h b/src/localplayer.h
index c9f6c5b5..6279d546 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -474,8 +474,6 @@ class LocalPlayer : public Player
int mLastAction; /**< Time stamp of the last action, -1 if none. */
int mWalkingDir; /**< The direction the player is walking in. */
bool mPathSetByMouse; /**< Tells if the path was set using mouse */
- int mDestX; /**< X coordinate of destination. */
- int mDestY; /**< Y coordinate of destination. */
std::vector<int> mStatusEffectIcons;