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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-03 17:00:07 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-03 17:00:07 +0000
commit061b9e817ffe73acca163510b276e6ca7dd8f6c2 (patch)
treec1488381a9a62520f94cdb353bd5bd12ebc1b699 /src/localplayer.cpp
parent092bf185fc056338bcde2749a304e576edf342fd (diff)
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Made NPC names visible. Windows are now invisible by default.
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r--src/localplayer.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 46348efc..d5484ac3 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -223,10 +223,8 @@ void LocalPlayer::walk(unsigned char dir)
}
else if (dir)
{
- // Update the player direction to where he wants to walk
- // Warning: Not communicated to the server yet
-
// If the being can't move, just change direction
+ // TODO: Communicate this to the server (waiting on tmwserv)
setDirection(dir);
}
}