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author | Philipp Sehmisch <tmw@crushnet.org> | 2007-07-11 12:58:11 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2007-07-11 12:58:11 +0000 |
commit | 84aafd27dad40f4033561052164c21fe68cf78ad (patch) | |
tree | 77fb9224634f95b1ede62c6605976feb4ee9455b /src/localplayer.cpp | |
parent | 8dd7eef0402cc6e22642f045e3cfde7f5b011d5b (diff) | |
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Weapon sprites are now (almost) threated like other equipment sprites through the equipment sprite database. (use -u to ignore updates)
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r-- | src/localplayer.cpp | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 24976c0a..cc270296 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -34,6 +34,8 @@ #include "net/messageout.h" #include "net/protocol.h" +#include "resources/equipmentinfo.h" + LocalPlayer *player_node = NULL; LocalPlayer::LocalPlayer(Uint32 id, Uint16 job, Map *map): @@ -61,7 +63,8 @@ void LocalPlayer::logic() case ATTACK: int frames = 4; - if (getWeapon() == 2) + if ( mEquippedWeapon + && mEquippedWeapon->getAttackType() == ACTION_ATTACK_BOW) { frames = 5; } @@ -392,10 +395,14 @@ void LocalPlayer::attack(Being *target, bool keep) setAction(ATTACK); mWalkTime = tick_time; - if (getWeapon() == 2) - sound.playSfx("sfx/bow_shoot_1.ogg"); - else + if (mEquippedWeapon) + { + std::string soundFile = mEquippedWeapon->getSound(EQUIP_EVENT_STRIKE); + if (soundFile != "") sound.playSfx(soundFile); + } + else { sound.playSfx("sfx/fist-swish.ogg"); + } MessageOut outMsg(mNetwork); outMsg.writeInt16(0x0089); |