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author | Roderic Morris <roderic@ccs.neu.edu> | 2008-06-27 15:31:13 +0000 |
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committer | Roderic Morris <roderic@ccs.neu.edu> | 2008-06-27 15:31:13 +0000 |
commit | 59c17d5f465ddcf1956e8cdf1aae1dbda0a1431f (patch) | |
tree | 3ce2242579a30fc7d453bfc8fa16c1b8142ad80a /src/localplayer.cpp | |
parent | a34a4692200eaf5b3ec8a7de75699a46aefd8b98 (diff) | |
download | mana-client-59c17d5f465ddcf1956e8cdf1aae1dbda0a1431f.tar.gz mana-client-59c17d5f465ddcf1956e8cdf1aae1dbda0a1431f.tar.bz2 mana-client-59c17d5f465ddcf1956e8cdf1aae1dbda0a1431f.tar.xz mana-client-59c17d5f465ddcf1956e8cdf1aae1dbda0a1431f.zip |
add icons to the skill dialog
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r-- | src/localplayer.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 7d734a2c..dbcb1d42 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -425,20 +425,20 @@ const struct LocalPlayer::SkillInfo& LocalPlayer::getSkillInfo(int skill) { static const SkillInfo skills[CHAR_SKILL_NB + 1] = { - { _("Unarmed"), "graphics/gui/unarmed.png" }, // CHAR_SKILL_WEAPON_NONE - { _("Knife"), "graphics/gui/knife.png" }, // CHAR_SKILL_WEAPON_KNIFE - { _("Sword"), "graphics/gui/sword.png" }, // CHAR_SKILL_WEAPON_SWORD - { _("Polearm"), "graphics/gui/polearm.png" }, // CHAR_SKILL_WEAPON_POLEARM - { _("Staff"), "graphics/gui/staff.png" }, // CHAR_SKILL_WEAPON_STAFF - { _("Whip"), "graphics/gui/whip.png" }, // CHAR_SKILL_WEAPON_WHIP - { _("Bow"), "graphics/gui/bow.png" }, // CHAR_SKILL_WEAPON_BOW - { _("Shooting"), "graphics/gui/shooting.png" }, // CHAR_SKILL_WEAPON_SHOOTING - { _("Mace"), "graphics/gui/mace.png" }, // CHAR_SKILL_WEAPON_MACE - { _("Axe"), "graphics/gui/axe.png" }, // CHAR_SKILL_WEAPON_AXE - { _("Thrown"), "graphics/gui/thrown.png" }, // CHAR_SKILL_WEAPON_THROWN - { _("Magic"), "graphics/gui/magic.png " }, // CHAR_SKILL_MAGIC_IAMJUSTAPLACEHOLDER - { _("Craft"), "graphics/gui/craft.png" }, // CHAR_SKILL_CRAFT_IAMJUSTAPLACEHOLDER - { _("Unknown Skill"), "graphics/gui/unknown-item.png" } + { _("Unarmed"), "graphics/images/unarmed.png" }, // CHAR_SKILL_WEAPON_NONE + { _("Knife"), "graphics/images/knife.png" }, // CHAR_SKILL_WEAPON_KNIFE + { _("Sword"), "graphics/images/sword.png" }, // CHAR_SKILL_WEAPON_SWORD + { _("Polearm"), "graphics/images/polearm.png" }, // CHAR_SKILL_WEAPON_POLEARM + { _("Staff"), "graphics/images/staff.png" }, // CHAR_SKILL_WEAPON_STAFF + { _("Whip"), "graphics/images/whip.png" }, // CHAR_SKILL_WEAPON_WHIP + { _("Bow"), "graphics/images/bow.png" }, // CHAR_SKILL_WEAPON_BOW + { _("Shooting"), "graphics/images/shooting.png" }, // CHAR_SKILL_WEAPON_SHOOTING + { _("Mace"), "graphics/images/mace.png" }, // CHAR_SKILL_WEAPON_MACE + { _("Axe"), "graphics/images/axe.png" }, // CHAR_SKILL_WEAPON_AXE + { _("Thrown"), "graphics/images/thrown.png" }, // CHAR_SKILL_WEAPON_THROWN + { _("Magic"), "graphics/images/magic.png" }, // CHAR_SKILL_MAGIC_IAMJUSTAPLACEHOLDER + { _("Craft"), "graphics/images/craft.png" }, // CHAR_SKILL_CRAFT_IAMJUSTAPLACEHOLDER + { _("Unknown Skill"), "graphics/images/unknown.png" } }; if ((skill < 0) || (skill > CHAR_SKILL_NB)) |