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author | Ira Rice <irarice@gmail.com> | 2008-09-25 00:15:44 +0000 |
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committer | Ira Rice <irarice@gmail.com> | 2008-09-25 00:15:44 +0000 |
commit | 489a429bea6739dfa25503b9329bd9e33bffb856 (patch) | |
tree | 8112f6fd988fdc0610329b6bc14ee3f9d5801092 /src/localplayer.cpp | |
parent | 2dc8eadff1e67bb70b1772ecc19c9e1e2e40a5b4 (diff) | |
download | mana-client-489a429bea6739dfa25503b9329bd9e33bffb856.tar.gz mana-client-489a429bea6739dfa25503b9329bd9e33bffb856.tar.bz2 mana-client-489a429bea6739dfa25503b9329bd9e33bffb856.tar.xz mana-client-489a429bea6739dfa25503b9329bd9e33bffb856.zip |
Merged the Tametomo branch into trunk.
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r-- | src/localplayer.cpp | 22 |
1 files changed, 18 insertions, 4 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 554c52a6..66d37ddf 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -18,7 +18,7 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * - * $Id: localplayer.cpp 4347 2008-06-12 09:06:01Z b_lindeijer $ + * $Id$ */ #include "localplayer.h" @@ -48,8 +48,8 @@ LocalPlayer::LocalPlayer(Uint32 id, Uint16 job, Map *map): mAttackRange(0), mXp(0), mNetwork(0), mTarget(NULL), mPickUpTarget(NULL), - mTrading(false), mInStorage(false), - mGoingToTarget(false), mLastAction(-1), + mTrading(false), mGoingToTarget(false), + mLastAction(-1), mWalkingDir(0), mDestX(0), mDestY(0), mInventory(new Inventory(INVENTORY_SIZE)), mStorage(new Inventory(STORAGE_SIZE)) @@ -65,6 +65,18 @@ LocalPlayer::~LocalPlayer() void LocalPlayer::logic() { switch (mAction) { + case STAND: + break; + + case SIT: + break; + + case DEAD: + break; + + case HURT: + break; + case WALK: mFrame = (get_elapsed_time(mWalkTime) * 6) / mWalkSpeed; if (mFrame >= 6) { @@ -144,6 +156,9 @@ void LocalPlayer::unequipItem(Item *item) MessageOut outMsg(mNetwork); outMsg.writeInt16(CMSG_PLAYER_UNEQUIP); outMsg.writeInt16(item->getInvIndex()); + + // Tidy equipment directly to avoid weapon still shown bug, for instance + mEquipment->removeEquipment(item); } void LocalPlayer::useItem(Item *item) @@ -183,7 +198,6 @@ void LocalPlayer::pickUp(FloorItem *item) void LocalPlayer::walk(unsigned char dir) { - if (!mMap || !dir) return; |