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authorJared Adams <jaxad0127@gmail.com>2009-04-01 07:45:13 -0600
committerJared Adams <jaxad0127@gmail.com>2009-04-01 07:45:13 -0600
commit33048e36c1fdc642459b0101ad0ab9c63807a3e7 (patch)
treea3d311e0a820c901058f8dfe7b3eeaaf946e7618 /src/localplayer.cpp
parentea4cfda4712ac31326b64ddf9dff61e448aeed28 (diff)
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Build eAthena's PlayerHandler
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r--src/localplayer.cpp66
1 files changed, 13 insertions, 53 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index eec04a5c..f4ba142c 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -54,6 +54,7 @@
#else
#include "net/messageout.h"
#include "net/ea/partyhandler.h"
+#include "net/ea/playerhandler.h"
#include "net/ea/protocol.h"
#include "net/ea/skillhandler.h"
#include "net/ea/tradehandler.h"
@@ -496,12 +497,12 @@ void LocalPlayer::pickUp(FloorItem *item)
if (dx * dx + dy * dy < 4)
{
+ // Net::getPlayerHandler()->pickUp(item);
#ifdef TMWSERV_SUPPORT
int id = item->getId();
Net::GameServer::Player::pickUp(id >> 16, id & 0xFFFF);
#else
- MessageOut outMsg(CMSG_ITEM_PICKUP);
- outMsg.writeInt32(item->getId());
+ playerHandler->pickUp(item);
#endif
mPickUpTarget = NULL;
}
@@ -694,15 +695,13 @@ void LocalPlayer::setDestination(Uint16 x, Uint16 y)
mDestX = x;
mDestY = y;
+ // Net::getPlayerHandler()->setDestination(x, y, mDirection);
#ifdef TMWSERV_SUPPORT
Net::GameServer::Player::walk(x, y);
//Debugging fire burst
effectManager->trigger(15,x,y);
#else
- char temp[4] = "";
- set_coordinates(temp, x, y, mDirection);
- MessageOut outMsg(0x0085);
- outMsg.writeString(temp, 3);
+ playerHandler->setDestination(x, y, mDirection);
#endif
}
@@ -742,39 +741,6 @@ void LocalPlayer::stopWalking(bool sendToServer)
#endif
#ifdef EATHENA_SUPPORT
-void LocalPlayer::raiseAttribute(Attribute attr)
-{
- MessageOut outMsg(CMSG_STAT_UPDATE_REQUEST);
-
- switch (attr)
- {
- case STR:
- outMsg.writeInt16(0x000d);
- break;
-
- case AGI:
- outMsg.writeInt16(0x000e);
- break;
-
- case VIT:
- outMsg.writeInt16(0x000f);
- break;
-
- case INT:
- outMsg.writeInt16(0x0010);
- break;
-
- case DEX:
- outMsg.writeInt16(0x0011);
- break;
-
- case LUK:
- outMsg.writeInt16(0x0012);
- break;
- }
- outMsg.writeInt8(1);
-}
-
void LocalPlayer::raiseSkill(Uint16 skillId)
{
if (mSkillPoint <= 0)
@@ -799,13 +765,13 @@ void LocalPlayer::toggleSit()
default: return;
}
+ // Net::getPlayerHandler()->changeAction(newAction);
+
#ifdef TMWSERV_SUPPORT
setAction(newAction);
Net::GameServer::Player::changeAction(newAction);
#else
- MessageOut outMsg(0x0089);
- outMsg.writeInt32(0);
- outMsg.writeInt8((newAction == SIT) ? 2 : 3);
+ playerHandler->changeAction(newAction);
#endif
}
@@ -815,10 +781,9 @@ void LocalPlayer::emote(Uint8 emotion)
return;
mLastAction = tick_time;
- // XXX Convert for new server
+ // Net::getPlayerHandler()->emote(emotion);
#ifdef EATHENA_SUPPORT
- MessageOut outMsg(0x00bf);
- outMsg.writeInt8(emotion);
+ playerHandler->emote(emotion);
#endif
}
@@ -962,9 +927,7 @@ void LocalPlayer::attack(Being *target, bool keep)
sound.playSfx("sfx/fist-swish.ogg");
}
- MessageOut outMsg(0x0089);
- outMsg.writeInt32(target->getId());
- outMsg.writeInt8(0);
+ playerHandler->attack(target);
if (!keep)
stopAttack();
@@ -985,11 +948,8 @@ void LocalPlayer::stopAttack()
void LocalPlayer::revive()
{
- // XXX Convert for new server
-#ifdef EATHENA_SUPPORT
- MessageOut outMsg(0x00b2);
- outMsg.writeInt8(0);
-#endif
+ // Net::getPlayerHandler()->respawn();
+ playerHandler->respawn();
}
#ifdef TMWSERV_SUPPORT