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authorBjörn Steinbrink <B.Steinbrink@gmx.de>2005-07-17 21:10:44 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2005-07-17 21:10:44 +0000
commit9bf3338f82bfbd425debb2855d015c7bd0e33989 (patch)
treeba390f42ebb7149e91c3494bc6a4ef3ac919ae22 /src/item.h
parentfbf19c2cdde592b126fe91c0dfff480f1318f50c (diff)
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Added Item and Equipment class and made the appropriate places make use of them. Plus some cleanups.
Diffstat (limited to 'src/item.h')
-rw-r--r--src/item.h119
1 files changed, 119 insertions, 0 deletions
diff --git a/src/item.h b/src/item.h
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+++ b/src/item.h
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _ITEM_H
+#define _ITEM_H
+
+#include "resources/iteminfo.h"
+
+class Item
+{
+ public:
+ Item(int id=-1, int quantity=0,
+ bool equipment=false, bool equipped=false);
+
+ ~Item();
+
+ void setId(int id);
+ int getId();
+
+ void setQuantity(int quantity);
+ void increaseQuantity(int amount);
+ int getQuantity();
+
+ void setEquipment(bool equipment);
+ bool isEquipment();
+
+ void setEquipped(bool equipped);
+ bool isEquipped();
+
+ int getInvIndex();
+ void setInvIndex(int index);
+
+ ItemInfo* getInfo();
+
+ protected:
+ int id;
+ int quantity;
+ bool equipment;
+ bool equipped;
+
+ int invIndex;
+};
+
+inline void Item::setId(int id)
+{
+ this->id = id;
+}
+
+inline int Item::getId()
+{
+ return id;
+}
+
+inline void Item::setQuantity(int quantity)
+{
+ this->quantity = quantity;
+}
+
+inline void Item::increaseQuantity(int amount)
+{
+ this->quantity += amount;
+}
+
+inline int Item::getQuantity()
+{
+ return quantity;
+}
+
+inline void Item::setEquipment(bool equipment)
+{
+ this->equipment = equipment;
+}
+
+inline bool Item::isEquipment()
+{
+ return equipment;
+}
+
+inline void Item::setEquipped(bool equipped)
+{
+ this->equipped = equipped;
+}
+
+inline bool Item::isEquipped()
+{
+ return equipped;
+}
+
+inline int Item::getInvIndex()
+{
+ return invIndex;
+}
+
+inline void Item::setInvIndex(int index)
+{
+ this->invIndex = index;
+}
+
+#endif