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authorJared Adams <jaxad0127@gmail.com>2010-08-15 21:28:10 -0600
committerJared Adams <jaxad0127@gmail.com>2010-08-16 13:19:09 -0600
commitd8d9232a67a03548b827bdb0515fe7a620a488f8 (patch)
treed6e0644f99e0ff89f9b320c0b479ba5a4e398125 /src/item.h
parenta6c2b90c2dabac18ad8052d948bc540406b3a613 (diff)
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Move more to the event system
Most of Net::InventoryHandler is now done through events. The ActorSpriteManager was also replaced by events. A few odds and ends were taken care of too. Reviewed-by: Bertram
Diffstat (limited to 'src/item.h')
-rw-r--r--src/item.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/item.h b/src/item.h
index 17be8f04..f0d16fdd 100644
--- a/src/item.h
+++ b/src/item.h
@@ -118,6 +118,10 @@ class Item
*/
int getInvIndex() const { return mInvIndex; }
+ void doEvent(const std::string &eventName);
+
+ void doEvent(const std::string &eventName, int amount);
+
/**
* Returns information about this item type.
*/