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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-01-28 21:59:34 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-01-29 13:24:20 +0100 |
commit | 3cd5ac3ced565c86a5e5ca4fdb336e91ba55f524 (patch) | |
tree | 68c8b86fe57f5a56105714c8e1aa63dfd969456e /src/guild.cpp | |
parent | 4502951aed77f18175adb601f0e094fd921c360d (diff) | |
download | mana-client-3cd5ac3ced565c86a5e5ca4fdb336e91ba55f524.tar.gz mana-client-3cd5ac3ced565c86a5e5ca4fdb336e91ba55f524.tar.bz2 mana-client-3cd5ac3ced565c86a5e5ca4fdb336e91ba55f524.tar.xz mana-client-3cd5ac3ced565c86a5e5ca4fdb336e91ba55f524.zip |
Removed inheritance from std::vector by CompoundSprite
In my opinion, the code is clearer when using aggregation. For performance
it makes no difference.
This also fixes a memory leak in CompountSprite::clear, which forgot to
delete any existing sprites.
Reviewed-by: Erik Schilling
Diffstat (limited to 'src/guild.cpp')
0 files changed, 0 insertions, 0 deletions