summaryrefslogtreecommitdiff
path: root/src/gui
diff options
context:
space:
mode:
authorIra Rice <irarice@gmail.com>2009-03-13 01:16:21 -0600
committerIra Rice <irarice@gmail.com>2009-03-13 01:16:21 -0600
commit90e29d12a044030c140382c038c4b01e722113e7 (patch)
treef5b19307bb6e15738ce4c37face98675b7b649c9 /src/gui
parent011133ef09dd4340c7649100cea170e2595b6b2f (diff)
downloadmana-client-90e29d12a044030c140382c038c4b01e722113e7.tar.gz
mana-client-90e29d12a044030c140382c038c4b01e722113e7.tar.bz2
mana-client-90e29d12a044030c140382c038c4b01e722113e7.tar.xz
mana-client-90e29d12a044030c140382c038c4b01e722113e7.zip
Added item types to the palette class.
Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/itempopup.cpp27
-rw-r--r--src/gui/palette.cpp26
-rw-r--r--src/gui/palette.h13
-rw-r--r--src/gui/setup_colors.cpp17
4 files changed, 64 insertions, 19 deletions
diff --git a/src/gui/itempopup.cpp b/src/gui/itempopup.cpp
index ebbc6af3..b3002290 100644
--- a/src/gui/itempopup.cpp
+++ b/src/gui/itempopup.cpp
@@ -27,6 +27,7 @@
#include "gui.h"
#include "itempopup.h"
+#include "palette.h"
#include "scrollarea.h"
#include "textbox.h"
@@ -166,31 +167,31 @@ gcn::Color ItemPopup::getColor(const std::string& type)
gcn::Color color;
if (type.compare("generic") == 0)
- color = 0x21a5b1;
+ color = guiPalette->getColor(Palette::GENERIC);
else if (type.compare("equip-head") == 0)
- color = 0x527fa4;
+ color = guiPalette->getColor(Palette::HEAD);
else if (type.compare("usable") == 0)
- color = 0x268d24;
+ color = guiPalette->getColor(Palette::USABLE);
else if (type.compare("equip-torso") == 0)
- color = 0xd12aa4;
+ color = guiPalette->getColor(Palette::TORSO);
else if (type.compare("equip-1hand") == 0)
- color = 0xf42a2a;
+ color = guiPalette->getColor(Palette::ONEHAND);
else if (type.compare("equip-legs") == 0)
- color = 0x699900;
+ color = guiPalette->getColor(Palette::LEGS);
else if (type.compare("equip-feet") == 0)
- color = 0xaa1d48;
+ color = guiPalette->getColor(Palette::FEET);
else if (type.compare("equip-2hand") == 0)
- color = 0xf46d0e;
+ color = guiPalette->getColor(Palette::TWOHAND);
else if (type.compare("equip-shield") == 0)
- color = 0x9c2424;
+ color = guiPalette->getColor(Palette::SHIELD);
else if (type.compare("equip-ring") == 0)
- color = 0x0000ff;
+ color = guiPalette->getColor(Palette::RING);
else if (type.compare("equip-arms") == 0)
- color = 0x9c24e8;
+ color = guiPalette->getColor(Palette::ARMS);
else if (type.compare("equip-ammo") == 0)
- color = 0x8b6311;
+ color = guiPalette->getColor(Palette::AMMO);
else
- color = 0x000000;
+ color = guiPalette->getColor(Palette::UNKNOWN_ITEM);
return color;
}
diff --git a/src/gui/palette.cpp b/src/gui/palette.cpp
index a79f2050..80b5f1f1 100644
--- a/src/gui/palette.cpp
+++ b/src/gui/palette.cpp
@@ -101,12 +101,26 @@ Palette::Palette() :
addColor(LOGGER, 0x919191, STATIC, indent + _("Logger"), 'L');
addColor(HYPERLINK, 0xe50d0d, STATIC, indent + _("Hyperlink"), '<');
- addColor(BEING, 0xffffff, STATIC, _("Being"), 0);
- addColor(PC, 0xffffff, STATIC, indent + _("Other Player's Names"), 0);
- addColor(SELF, 0xff8040, STATIC, indent + _("Own Name"), 0);
- addColor(GM_NAME, 0x00ff00, STATIC, indent + _("GM Names"), 0);
- addColor(NPC, 0xc8c8ff, STATIC, indent + _("NPCs"), 0);
- addColor(MONSTER, 0xff4040, STATIC, indent + _("Monsters"), 0);
+ addColor(BEING, 0xffffff, STATIC, _("Being"));
+ addColor(PC, 0xffffff, STATIC, indent + _("Other Player's Names"));
+ addColor(SELF, 0xff8040, STATIC, indent + _("Own Name"));
+ addColor(GM_NAME, 0x00ff00, STATIC, indent + _("GM Names"));
+ addColor(NPC, 0xc8c8ff, STATIC, indent + _("NPCs"));
+ addColor(MONSTER, 0xff4040, STATIC, indent + _("Monsters"));
+
+ addColor(UNKNOWN_ITEM, 0x000000, STATIC, _("Unknown Item Type"));
+ addColor(GENERIC, 0x21a5b1, STATIC, indent + _("Generic"));
+ addColor(HEAD, 0x527fa4, STATIC, indent + _("Hat"));
+ addColor(USABLE, 0x268d24, STATIC, indent + _("Usable"));
+ addColor(TORSO, 0xd12aa4, STATIC, indent + _("Shirt"));
+ addColor(ONEHAND, 0xf42a2a, STATIC, indent + _("1 Handed Weapons"));
+ addColor(LEGS, 0x699900, STATIC, indent + _("Pants"));
+ addColor(FEET, 0xaa1d48, STATIC, indent + _("Shoes"));
+ addColor(TWOHAND, 0xf46d0e, STATIC, indent + _("2 Handed Weapons"));
+ addColor(SHIELD, 0x9c2424, STATIC, indent + _("Shield"));
+ addColor(RING, 0x0000ff, STATIC, indent + _("Ring"));
+ addColor(ARMS, 0x9c24e8, STATIC, indent + _("Arms"));
+ addColor(AMMO, 0x8b6311, STATIC, indent + _("Ammo"));
addColor(PARTICLE, 0xffffff, STATIC, _("Particle Effects"), 0);
addColor(PICKUP_INFO, 0x28dc28, STATIC, indent + _("Pickup Notification"),
diff --git a/src/gui/palette.h b/src/gui/palette.h
index 02489686..a91d3605 100644
--- a/src/gui/palette.h
+++ b/src/gui/palette.h
@@ -69,6 +69,19 @@ class Palette : public gcn::ListModel
ENTRY(GM_NAME)\
ENTRY(NPC)\
ENTRY(MONSTER)\
+ ENTRY(UNKNOWN_ITEM)\
+ ENTRY(GENERIC)\
+ ENTRY(HEAD)\
+ ENTRY(USABLE)\
+ ENTRY(TORSO)\
+ ENTRY(ONEHAND)\
+ ENTRY(LEGS)\
+ ENTRY(FEET)\
+ ENTRY(TWOHAND)\
+ ENTRY(SHIELD)\
+ ENTRY(RING)\
+ ENTRY(ARMS)\
+ ENTRY(AMMO)\
ENTRY(PARTICLE)\
ENTRY(EXP_INFO)\
ENTRY(PICKUP_INFO)\
diff --git a/src/gui/setup_colors.cpp b/src/gui/setup_colors.cpp
index 038b21c6..0dfaf7a6 100644
--- a/src/gui/setup_colors.cpp
+++ b/src/gui/setup_colors.cpp
@@ -225,6 +225,22 @@ void Setup_Colors::action(const gcn::ActionEvent &event)
}
mPreview->addRow(msg);
break;
+ case Palette::UNKNOWN_ITEM:
+ case Palette::GENERIC:
+ case Palette::HEAD:
+ case Palette::USABLE:
+ case Palette::TORSO:
+ case Palette::ONEHAND:
+ case Palette::LEGS:
+ case Palette::FEET:
+ case Palette::TWOHAND:
+ case Palette::SHIELD:
+ case Palette::RING:
+ case Palette::ARMS:
+ case Palette::AMMO:
+ mTextPreview->setFont(boldFont);
+ mTextPreview->setOutline(false);
+ mTextPreview->setShadow(false);
case Palette::PARTICLE:
case Palette::EXP_INFO:
case Palette::PICKUP_INFO:
@@ -241,6 +257,7 @@ void Setup_Colors::action(const gcn::ActionEvent &event)
case Palette::MONSTER:
mTextPreview->setFont(boldFont);
mTextPreview->setTextColor(col);
+ case Palette::TYPE_COUNT:
break;
}