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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-12-29 20:45:58 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-12-29 20:45:58 +0000 |
commit | 6a7e4f64cc802f52e3fc350c88f6571c4913ba6d (patch) | |
tree | bd45cb2590636b4a8ff7a5443fc987f526ea0220 /src/gui | |
parent | ed258400f785bb1882ea7fe88bb3a12f8c19edd4 (diff) | |
download | mana-client-6a7e4f64cc802f52e3fc350c88f6571c4913ba6d.tar.gz mana-client-6a7e4f64cc802f52e3fc350c88f6571c4913ba6d.tar.bz2 mana-client-6a7e4f64cc802f52e3fc350c88f6571c4913ba6d.tar.xz mana-client-6a7e4f64cc802f52e3fc350c88f6571c4913ba6d.zip |
Restored Dev-Cpp default execution options, updated walkmap in snow map, smoothed login sequence.
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/char_select.cpp | 32 | ||||
-rw-r--r-- | src/gui/char_select.h | 9 | ||||
-rw-r--r-- | src/gui/char_server.cpp | 47 | ||||
-rw-r--r-- | src/gui/char_server.h | 3 | ||||
-rw-r--r-- | src/gui/connection.cpp | 25 | ||||
-rw-r--r-- | src/gui/connection.h | 3 | ||||
-rw-r--r-- | src/gui/login.cpp | 42 | ||||
-rw-r--r-- | src/gui/login.h | 16 |
8 files changed, 114 insertions, 63 deletions
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index 86e2b12f..b1f649ec 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -62,7 +62,7 @@ void CharSelectDialog::CharDeleteConfirm::action(const std::string &eventId) } CharSelectDialog::CharSelectDialog(): - Window("Select Character") + Window("Select Character"), mStatus(0) { selectButton = new Button("OK"); cancelButton = new Button("Cancel"); @@ -123,7 +123,8 @@ void CharSelectDialog::action(const std::string& eventId) { if (eventId == "ok" && n_character > 0) { // Start game - serverCharSelect(); + attemptCharSelect(); + mStatus = 1; } else if (eventId == "cancel") { state = EXIT_STATE; @@ -208,14 +209,23 @@ void CharSelectDialog::serverCharDelete() } } -void CharSelectDialog::serverCharSelect() +void CharSelectDialog::attemptCharSelect() { // Request character selection MessageOut outMsg; outMsg.writeInt16(0x0066); outMsg.writeInt8(0); +} +void +CharSelectDialog::checkCharSelect() +{ + // Receive reply MessageIn msg = get_next_message(); + if (state == ERROR_STATE) + { + return; + } logger->log("CharSelect: Packet ID: %x, Length: %d, in_size: %d", msg.getId(), msg.getLength(), in_size); @@ -224,14 +234,14 @@ void CharSelectDialog::serverCharSelect() { char_ID = msg.readInt32(); map_path = "maps/" + msg.readString(16); - map_path= map_path.substr(0, map_path.rfind(".")) + ".tmx.gz"; + map_path = map_path.substr(0, map_path.rfind(".")) + ".tmx.gz"; map_address = msg.readInt32(); map_port = msg.readInt16(); player_info = char_info[0]; state = CONNECTING_STATE; logger->log("CharSelect: Map: %s", map_path.c_str()); - logger->log("CharSelect: Server: %s:%d", iptostring(map_address), + logger->log("CharSelect: Server: %s:%i", iptostring(map_address), map_port); closeConnection(); } @@ -278,6 +288,18 @@ void CharSelectDialog::logic() if (n_character > 0) { setPlayerInfo(char_info[0]); } + + if (mStatus == 1) + { + if (in_size > 2) + { + checkCharSelect(); + } + else + { + flush(); + } + } } CharCreateDialog::CharCreateDialog(Window *parent): diff --git a/src/gui/char_select.h b/src/gui/char_select.h index a85bb28c..3692c1e4 100644 --- a/src/gui/char_select.h +++ b/src/gui/char_select.h @@ -63,6 +63,8 @@ class CharSelectDialog : public Window, public gcn::ActionListener gcn::Label *levelLabel; gcn::Label *jobLevelLabel; gcn::Label *moneyLabel; + + int mStatus; PlayerBox *playerBox; @@ -74,7 +76,12 @@ class CharSelectDialog : public Window, public gcn::ActionListener /** * Communicate character selection to the server. */ - void serverCharSelect(); + void attemptCharSelect(); + + /** + * Check server answer. + */ + void checkCharSelect(); /** * Listener for confirming character deletion. diff --git a/src/gui/char_server.cpp b/src/gui/char_server.cpp index 202c3e29..6766092c 100644 --- a/src/gui/char_server.cpp +++ b/src/gui/char_server.cpp @@ -42,9 +42,6 @@ extern SERVER_INFO **server_info; -char server[30]; - - ServerSelectDialog::ServerSelectDialog(): Window("Select Server"), mStatus(NET_IDLE) { @@ -68,7 +65,7 @@ ServerSelectDialog::ServerSelectDialog(): 100 - 3 * 5 - cancelButton->getHeight() - scrollArea->getBorderSize())); - //serverList->setEventId("ok"); + serverList->setEventId("ok"); okButton->setEventId("ok"); cancelButton->setEventId("cancel"); @@ -97,7 +94,8 @@ ServerSelectDialog::~ServerSelectDialog() delete serverListModel; } -void ServerSelectDialog::action(const std::string& eventId) +void +ServerSelectDialog::action(const std::string& eventId) { if (eventId == "ok") { int index = serverList->getSelected(); @@ -105,14 +103,14 @@ void ServerSelectDialog::action(const std::string& eventId) short port = server_info[index]->port; openConnection(host, port); mStatus = NET_CONNECTING; - //server_char_server(serverList->getSelected()); } else if (eventId == "cancel") { state = LOGIN_STATE; } } -void ServerSelectDialog::logic() +void +ServerSelectDialog::logic() { switch (mStatus) { @@ -126,25 +124,39 @@ void ServerSelectDialog::logic() closeConnection(); break; case NET_CONNECTED: - selectServer(serverList->getSelected()); - //closeConnection(); + attemptServerSelect(serverList->getSelected()); + mStatus = NET_DATA; + break; + case NET_DATA: + if (in_size > 6) + { + skip(4); + checkServerSelect(); + } + else + { + flush(); + } break; } } -int ServerListModel::getNumberOfElements() +int +ServerListModel::getNumberOfElements() { return n_server; } -std::string ServerListModel::getElementAt(int i) +std::string +ServerListModel::getElementAt(int i) { std::stringstream s; s << server_info[i]->name << " (" << server_info[i]->online_users << ")"; return s.str(); } -void charServerInputHandler(SDL_KeyboardEvent *keyEvent) +void +charServerInputHandler(SDL_KeyboardEvent *keyEvent) { if (keyEvent->keysym.sym == SDLK_ESCAPE) { @@ -152,7 +164,8 @@ void charServerInputHandler(SDL_KeyboardEvent *keyEvent) } } -void ServerSelectDialog::selectServer(int index) +void +ServerSelectDialog::attemptServerSelect(int index) { // Send login infos MessageOut outMsg; @@ -162,11 +175,11 @@ void ServerSelectDialog::selectServer(int index) outMsg.writeInt32(session_ID2); outMsg.writeInt16(0); // unknown outMsg.writeInt8(sex); +} - // Skipping a mysterious 4 bytes - while ((in_size < 4) || (out_size > 0)) flush(); - skip(4); - +void +ServerSelectDialog::checkServerSelect() +{ MessageIn msg = get_next_message(); if (msg.getId() == 0x006b) diff --git a/src/gui/char_server.h b/src/gui/char_server.h index f81c387b..f36ee76e 100644 --- a/src/gui/char_server.h +++ b/src/gui/char_server.h @@ -80,7 +80,8 @@ class ServerSelectDialog : public Window, public gcn::ActionListener { gcn::ScrollArea *scrollArea; int mStatus; - void selectServer(int index); + void attemptServerSelect(int index); + void checkServerSelect(); }; void charServerInputHandler(SDL_KeyboardEvent *keyEvent); diff --git a/src/gui/connection.cpp b/src/gui/connection.cpp index 3cff4abd..c7eb3667 100644 --- a/src/gui/connection.cpp +++ b/src/gui/connection.cpp @@ -86,8 +86,20 @@ void ConnectionDialog::logic() closeConnection(); break; case NET_CONNECTED: - mapLogin(); - state = GAME_STATE; + attemptMapLogin(); + mStatus = NET_DATA; + break; + case NET_DATA: + if (in_size > 6) + { + skip(4); + checkMapLogin(); + state = GAME_STATE; + } + else + { + flush(); + } break; } } @@ -100,7 +112,7 @@ void ConnectionDialog::action(const std::string& eventId) } } -void ConnectionDialog::mapLogin() +void ConnectionDialog::attemptMapLogin() { // Send login infos MessageOut outMsg; @@ -110,11 +122,10 @@ void ConnectionDialog::mapLogin() outMsg.writeInt32(session_ID1); outMsg.writeInt32(session_ID2); outMsg.writeInt8(sex); +} - // Skip a mysterious 4 bytes - while ((in_size < 4)|| (out_size > 0)) flush(); - skip(4); - +void ConnectionDialog::checkMapLogin() +{ MessageIn msg = get_next_message(); if (msg.getId() == SMSG_LOGIN_SUCCESS) diff --git a/src/gui/connection.h b/src/gui/connection.h index bde1e174..342b9f8d 100644 --- a/src/gui/connection.h +++ b/src/gui/connection.h @@ -61,7 +61,8 @@ class ConnectionDialog : public Window, public gcn::ActionListener float mProgress; int mStatus; - void mapLogin(); + void attemptMapLogin(); + void checkMapLogin(); }; /** diff --git a/src/gui/login.cpp b/src/gui/login.cpp index e6df01da..a8e906e1 100644 --- a/src/gui/login.cpp +++ b/src/gui/login.cpp @@ -222,52 +222,47 @@ LoginDialog::action(const std::string& eventId) } else { config.setValue("username", ""); } + + std::stringstream errorMsg; + bool error = false; // Check login if (user.length() == 0) { // No username - wrongLoginNotice = new OkDialog("Error", - "Enter your username first.", - &wrongUsernameNoticeListener); + errorMsg << "Enter your username first."; } else if (user.length() < LEN_MIN_USERNAME) { // Name too short - std::stringstream errorMsg; errorMsg << "The username needs to be at least " << LEN_MIN_USERNAME << " characters long."; - wrongLoginNotice = new OkDialog("Error", errorMsg.str(), - &wrongUsernameNoticeListener); } else if (user.length() > LEN_MAX_USERNAME - 1 ) { // Name too long - std::stringstream errorMsg; errorMsg << "The username needs to be less than " << LEN_MAX_USERNAME << " characters long."; - wrongLoginNotice = new OkDialog("Error", errorMsg.str(), - &wrongUsernameNoticeListener); } else if (passField->getText().length() < LEN_MIN_PASSWORD) { // Pass too short - std::stringstream errorMsg; errorMsg << "The password needs to be at least " << LEN_MIN_PASSWORD << " characters long."; - wrongLoginNotice = new OkDialog("Error", errorMsg.str(), - &wrongPasswordNoticeListener); } else if (passField->getText().length() > LEN_MAX_PASSWORD - 1 ) { // Pass too long - std::stringstream errorMsg; errorMsg << "The password needs to be less than " << LEN_MAX_PASSWORD << " characters long."; + } + + if (error) + { wrongLoginNotice = new OkDialog("Error", errorMsg.str(), &wrongPasswordNoticeListener); } @@ -280,7 +275,6 @@ LoginDialog::action(const std::string& eventId) openConnection(host.c_str(), port); mStatus = NET_CONNECTING; registration = true; - //attemptLogin(user + "_M", passField->getText()); } } } @@ -300,6 +294,19 @@ LoginDialog::logic() closeConnection(); logger->log("Connection closed"); break; + case NET_DATA: + // TODO: this is a very quick hack, we should implement something + // like a bool completePacket() in network functions. + if (in_size > 2) + { + checkLogin(); + closeConnection(); + } + else + { + flush(); + } + break; case NET_CONNECTED: logger->log("Connected..."); std::string user = userField->getText(); @@ -309,7 +316,7 @@ LoginDialog::logic() user += "_M"; } attemptLogin(user, password); - closeConnection(); + mStatus = NET_DATA; break; } } @@ -333,12 +340,15 @@ LoginDialog::attemptLogin(const std::string& user, const std::string& pass) outMsg.writeString(user, 24); outMsg.writeString(pass, 24); outMsg.writeInt8(0); // unknown +} +void +LoginDialog::checkLogin() +{ // Receive reply MessageIn msg = get_next_message(); if (state == ERROR_STATE) { - closeConnection(); return; } diff --git a/src/gui/login.h b/src/gui/login.h index f4966914..9fd866aa 100644 --- a/src/gui/login.h +++ b/src/gui/login.h @@ -73,6 +73,7 @@ class LoginDialog : public Window, public gcn::ActionListener { bool registration; void attemptLogin(const std::string& user, const std::string& pass); + void checkLogin(); }; /** @@ -103,19 +104,4 @@ class WrongUsernameNoticeListener : public gcn::ActionListener { */ void loginInputHandler(SDL_KeyboardEvent *keyEvent); -/*enum -{ - LOGIN_OK = 0, - LOGIN_WRONG_PASSWORD, - LOGIN_UNREGISTERED_ID, - LOGIN_REJECTED, - LOGIN_BLOCKED, - LOGIN_EXPIRED, - LOGIN_NO_CONNECTION, - LOGIN_USERNAME_TWICE = 9, - LOGIN_CONNECTING, - LOGIN_UNKNOWN_ERROR = -1 - -};*/ - #endif |