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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-04-09 14:49:07 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-04-09 14:49:07 +0000
commitcd68076f45b1ae6332b5298f57240aa4b0ebf357 (patch)
tree1736ba4bf56cf5d9ac32a50a036b996954d651ee /src/gui
parentaca696b5c784bfbb426c50ac58e93e3d61944b39 (diff)
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Re-enabled non-functional item shortcut window, planned to be fixed for 0.0.25
(reverted change 3811). Somehow seems it's not drawing anything, not sure why.
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/itemcontainer.cpp12
-rw-r--r--src/gui/menuwindow.cpp12
2 files changed, 12 insertions, 12 deletions
diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp
index c73d25f3..ad0674f4 100644
--- a/src/gui/itemcontainer.cpp
+++ b/src/gui/itemcontainer.cpp
@@ -29,7 +29,7 @@
#include "../graphics.h"
#include "../inventory.h"
#include "../item.h"
-//#include "../itemshortcut.h"
+#include "../itemshortcut.h"
#include "../log.h"
#include "../resources/image.h"
@@ -197,7 +197,7 @@ ItemContainer::mousePressed(gcn::MouseEvent &event)
int my = event.getY();
int index = mx / gridWidth + ((my / gridHeight) * columns) + 2;
- //itemShortcut->setItemSelected(NULL);
+ itemShortcut->setItemSelected(NULL);
// Fix for old server, it should be: if (index >= mMaxItems)
if (index > mMaxItems + 1)
{
@@ -206,9 +206,9 @@ ItemContainer::mousePressed(gcn::MouseEvent &event)
}
Item *item = mInventory->getItem(index);
setSelectedItem(item);
- //if (!item->isEquipment())
- //{
- // itemShortcut->setItemSelected(item);
- //}
+ if (!item->isEquipment())
+ {
+ itemShortcut->setItemSelected(item);
+ }
}
}
diff --git a/src/gui/menuwindow.cpp b/src/gui/menuwindow.cpp
index e4d101c8..2043b7d1 100644
--- a/src/gui/menuwindow.cpp
+++ b/src/gui/menuwindow.cpp
@@ -35,7 +35,7 @@ extern Window *inventoryWindow;
extern Window *equipmentWindow;
extern Window *skillDialog;
extern Window *statusWindow;
-//extern Window *itemShortcutWindow;
+extern Window *itemShortcutWindow;
namespace {
struct MenuWindowListener : public gcn::ActionListener
@@ -62,7 +62,7 @@ MenuWindow::MenuWindow():
"Equipment",
"Inventory",
"Skills",
-// "Shortcut",
+ "Shortcut",
"Setup",
0
};
@@ -107,10 +107,10 @@ void MenuWindowListener::action(const gcn::ActionEvent &event)
{
window = skillDialog;
}
- //else if (event.getId() == "Shortcut")
- //{
- // window = itemShortcutWindow;
- //}
+ else if (event.getId() == "Shortcut")
+ {
+ window = itemShortcutWindow;
+ }
else if (event.getId() == "Setup")
{
window = setupWindow;