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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-03-21 02:05:37 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-03-21 02:05:37 +0000
commit9d51b2e1077042ae42d42a0e6314e439c62e2925 (patch)
tree8e08dfd0d3a0fda372635826f5dab5984ca2ae58 /src/gui
parentfbc67846eabc8edf2e58e3535362ce505b7fb664 (diff)
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Avoiding magic numbers where possible (1002) and also display the target when
other players are targeted.
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/viewport.cpp74
1 files changed, 31 insertions, 43 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index eb5939fd..c1f17804 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -35,10 +35,11 @@
#include "../graphics.h"
#include "../localplayer.h"
#include "../map.h"
+#include "../monster.h"
#include "../npc.h"
#include "../resources/animation.h"
-#include "../resources/monsterdb.h"
+#include "../resources/monsterinfo.h"
#include "../resources/resourcemanager.h"
#include "../resources/spriteset.h"
@@ -64,7 +65,7 @@ Viewport::Viewport():
config.addListener("ScrollRadius", this);
mPopupMenu = new PopupMenu();
-
+
// Load target cursors.
ResourceManager *resman = ResourceManager::getInstance();
Animation *animInRange = new Animation();
@@ -183,7 +184,7 @@ Viewport::draw(gcn::Graphics *gcnGraphics)
mCameraX = (int) (mViewX + 16) / 32;
mCameraY = (int) (mViewY + 16) / 32;
-
+
// Draw tiles and sprites
if (mMap)
{
@@ -223,7 +224,7 @@ Viewport::draw(gcn::Graphics *gcnGraphics)
squareX + 4, squareY + 12, gcn::Graphics::CENTER);
}
}
-
+
// Draw player nickname, speech, and emotion sprite as needed
Beings &beings = beingManager->getAll();
for (BeingIterator i = beings.begin(); i != beings.end(); i++)
@@ -267,34 +268,27 @@ Viewport::drawTargetCursor(Graphics *graphics)
Being *target = player_node->getTarget();
if (target)
{
- if (target->mJob >= 1002)
+ // Find whether target is in range
+ int rangeX = abs(target->mX - player_node->mX);
+ int rangeY = abs(target->mY - player_node->mY);
+ int attackRange = player_node->getAttackRange();
+
+ // Draw the target cursor, which one depends if the target is in range
+ if (rangeX > attackRange || rangeY > attackRange)
{
- // Find whether target is in range
- int rangeX = target->mX - player_node->mX;
- int rangeY = target->mY - player_node->mY;
- int attackRange = player_node->getAttackRange();
-
- // Make sure the ranges are positive
- rangeX = abs(rangeX);
- rangeY = abs(rangeY);
-
- // Draw the target cursor, which one depends if the target is in range
- if (rangeX > attackRange || rangeY > attackRange)
- {
- // Draw the out of range cursor
- graphics->drawImage(mTargetCursorOutRange->getCurrentImage(),
- target->getPixelX() - (int) mViewX,
- target->getPixelY() - (int) mViewY);
- }
- else
- {
- // Draw the in range cursor
- graphics->drawImage(mTargetCursorInRange->getCurrentImage(),
- target->getPixelX() - (int) mViewX,
- target->getPixelY() - (int) mViewY);
- }
+ // Draw the out of range cursor
+ graphics->drawImage(mTargetCursorOutRange->getCurrentImage(),
+ target->getPixelX() - (int) mViewX,
+ target->getPixelY() - (int) mViewY);
}
- }
+ else
+ {
+ // Draw the in range cursor
+ graphics->drawImage(mTargetCursorInRange->getCurrentImage(),
+ target->getPixelX() - (int) mViewX,
+ target->getPixelY() - (int) mViewY);
+ }
+ }
}
void
@@ -302,22 +296,16 @@ Viewport::drawTargetName(Graphics *graphics)
{
// Draw target marker if needed
Being *target = player_node->getTarget();
- if (target)
+ if (target && target->getType() == Being::MONSTER)
{
graphics->setFont(speechFont);
graphics->setColor(gcn::Color(255, 32, 32));
- int dy = (target->getType() == Being::PLAYER) ? 80 : 42;
-
- std::string mobName = "";
- if (target->mJob >= 1002)
- {
- int mobId = target->mJob - 1002;
- mobName = MonsterDB::get(mobId).getName();
- graphics->drawText(mobName,
- target->getPixelX() - (int) mViewX + 15,
- target->getPixelY() - (int) mViewY - dy,
- gcn::Graphics::CENTER);
- }
+
+ const MonsterInfo &mi = static_cast<Monster*>(target)->getInfo();
+ graphics->drawText(mi.getName(),
+ target->getPixelX() - (int) mViewX + 15,
+ target->getPixelY() - (int) mViewY - 42,
+ gcn::Graphics::CENTER);
}
}