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authorIra Rice <irarice@gmail.com>2009-01-19 20:38:32 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-01-19 20:38:32 +0100
commit5660378cc830dd48b32cd16b69039d5d76b7efdb (patch)
tree5aab40091875ad634154b96c9d11f85de1620e80 /src/gui
parentb9834fed0218d5cbe31ff5dd36ab139da8623ee2 (diff)
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Reflowed Audio setup tab using layout code.
Signed-off-by: Ira Rice <irarice@gmail.com> (cherry picked from Aethyra commit adfa6fa21b1ef5c8169538ca5c4896bf86e59d6a) Conflicts: src/gui/setup_audio.cpp
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/setup_audio.cpp26
1 files changed, 16 insertions, 10 deletions
diff --git a/src/gui/setup_audio.cpp b/src/gui/setup_audio.cpp
index 4f09cde0..838a1875 100644
--- a/src/gui/setup_audio.cpp
+++ b/src/gui/setup_audio.cpp
@@ -27,6 +27,8 @@
#include "ok_dialog.h"
#include "slider.h"
+#include "widgets/layouthelper.h"
+
#include "../configuration.h"
#include "../log.h"
#include "../sound.h"
@@ -42,7 +44,6 @@ Setup_Audio::Setup_Audio():
mMusicSlider(new Slider(0, 128))
{
setOpaque(false);
- setDimension(gcn::Rectangle(0, 0, 250, 200));
gcn::Label *sfxLabel = new gcn::Label(_("Sfx volume"));
gcn::Label *musicLabel = new gcn::Label(_("Music volume"));
@@ -54,19 +55,24 @@ Setup_Audio::Setup_Audio():
mMusicSlider->addActionListener(this);
mSoundCheckBox->setPosition(10, 10);
- mSfxSlider->setDimension(gcn::Rectangle(10, 30, 100, 10));
- mMusicSlider->setDimension(gcn::Rectangle(10, 50, 100, 10));
- sfxLabel->setPosition(20 + mSfxSlider->getWidth(), 27);
- musicLabel->setPosition(20 + mMusicSlider->getWidth(), 47);
mSfxSlider->setValue(mSfxVolume);
mMusicSlider->setValue(mMusicVolume);
- add(mSoundCheckBox);
- add(mSfxSlider);
- add(mMusicSlider);
- add(sfxLabel);
- add(musicLabel);
+ mSfxSlider->setWidth(90);
+ mMusicSlider->setWidth(90);
+
+ // Do the layout
+ LayoutHelper h(this);
+ ContainerPlacer place = h.getPlacer(0, 0);
+
+ place(0, 0, mSoundCheckBox);
+ place(0, 1, sfxLabel);
+ place(1, 1, mSfxSlider);
+ place(0, 2, musicLabel);
+ place(1, 2, mMusicSlider);
+
+ setDimension(gcn::Rectangle(0, 0, 250, 200));
}
void Setup_Audio::apply()