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authorBjørn Lindeijer <bjorn@lindeijer.nl>2004-12-29 16:26:25 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2004-12-29 16:26:25 +0000
commit9ddc6e0d5208820a374f3bc9b9c5678e013535b2 (patch)
tree8f536daa9dd1eabd890e1bb97235fec2cad94296 /src/gui
parent1265eb758eedb57b8a66d6ebee8f03c22672586c (diff)
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Ported NPC list dialog to Guichan.
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/gui.cpp10
-rw-r--r--src/gui/npc.cpp86
-rw-r--r--src/gui/npc.h60
3 files changed, 109 insertions, 47 deletions
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index 6c515b51..e301f422 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -567,7 +567,6 @@ int tmw_text_proc(int msg, DIALOG *d, int c) {
int tmw_button_proc(int msg, DIALOG *d, int c) {
- int rtm = 0;
int col = 0;
int ofs = 0;
int ret = D_O_K;
@@ -684,7 +683,6 @@ int tmw_radio_proc(int msg, DIALOG *d, int c) {
BITMAP *box = NULL;
int x, y;
int tx, ty, l;
- int rtm = 0;
int col = 0;
@@ -746,7 +744,6 @@ int tmw_list_proc(int msg, DIALOG *d, int c) {
int x,y,delta;
int a, col;
int w, h = 0;
- int rtm = 0;
int cl, cr, cb, ct;
int th = text_height(font);
@@ -914,7 +911,6 @@ return D_O_K;
/* Dialog box with left centered head */
int tmw_dialog_proc(int msg, DIALOG *d, int c) {
- int rtm;
int x, y;
switch(msg) {
@@ -954,7 +950,7 @@ int tmw_dialog_proc(int msg, DIALOG *d, int c) {
textprintf_centre_ex(gui_bitmap, font,
d->x + d->w/2,
- d->y + (gui_skin.dialog.bg.grid[1]->h - text_height(font))/2, d->fg, -1, "%s", d->dp);
+ d->y + (gui_skin.dialog.bg.grid[1]->h - text_height(font))/2, d->fg, -1, "%s", (char*)d->dp);
break;
}
@@ -966,7 +962,6 @@ int tmw_dialog_proc(int msg, DIALOG *d, int c) {
dialog box w/ left aligned head
*/
int tmw_ldialog_proc(int msg, DIALOG *d, int c) {
- int rtm;
int x, y;
if (msg == MSG_CLICK) {
@@ -1003,7 +998,7 @@ int tmw_ldialog_proc(int msg, DIALOG *d, int c) {
}
draw_skinned_rect(gui_bitmap, &gui_skin.dialog.bg, d->x, d->y, d->w, d->h);
- textprintf_ex(gui_bitmap, font, d->x + 4, d->y + (gui_skin.dialog.bg.grid[1]->h - text_height(font))/2, d->fg, -1, "%s", d->dp);
+ textprintf_ex(gui_bitmap, font, d->x + 4, d->y + (gui_skin.dialog.bg.grid[1]->h - text_height(font))/2, d->fg, -1, "%s", (char*)d->dp);
}
return D_O_K;
}
@@ -1061,7 +1056,6 @@ void _gui_draw_textbox(char *thetext, int *listsize, int draw, int offset,
int line = 0;
int i = 0;
int noignore;
- int rtm;
usetc(s+usetc(s, '.'), 0);
usetc(text+usetc(text, ' '), 0);
diff --git a/src/gui/npc.cpp b/src/gui/npc.cpp
index eb864c39..d206010e 100644
--- a/src/gui/npc.cpp
+++ b/src/gui/npc.cpp
@@ -21,38 +21,50 @@
* $Id$
*/
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
#include "npc.h"
-#include <vector>
+#include "button.h"
+#include "scrollarea.h"
+#include "../game.h"
-std::vector<ITEM*> items;
+NpcListDialog::NpcListDialog(gcn::Container *parent):
+ Window(parent, "NPC")
+{
+ itemList = new gcn::ListBox(this);
+ scrollArea = new ScrollArea(itemList);
+ okButton = new Button("OK");
+ cancelButton = new Button("Cancel");
+ setSize(260, 175);
+ scrollArea->setDimension(gcn::Rectangle(5, 5, 250, 130));
+ okButton->setPosition(180, 145);
+ cancelButton->setPosition(208, 145);
-char *item_list(int index, int *list_size) {
- if (index < 0) {
- *list_size = items.size();
- return NULL;
- } else {
- return items[index]->name;
- }
+ itemList->setEventId("item");
+ okButton->setEventId("ok");
+ cancelButton->setEventId("cancel");
+
+ itemList->addActionListener(this);
+ okButton->addActionListener(this);
+ cancelButton->addActionListener(this);
+
+ add(scrollArea);
+ add(okButton);
+ add(cancelButton);
+
+ setLocationRelativeTo(getParent());
}
-void add_item(char *name) {
- ITEM *item = (ITEM*)malloc(sizeof(ITEM));
- item->name = name;
- items.push_back(item);
+int NpcListDialog::getNumberOfElements()
+{
+ return items.size();
}
-void remove_tail() {
- free(items.back()->name);
- free(items.back());
- items.pop_back();
-}
+std::string NpcListDialog::getElementAt(int i)
+{
+ return items[i];
+}
-void parse_items(const char *string) {
+void NpcListDialog::parseItems(const char *string) {
char *copy = new char[strlen(string) + 1];
strcpy(copy, string);
@@ -60,18 +72,32 @@ void parse_items(const char *string) {
while (token != NULL) {
char *temp = (char*)malloc(strlen(token) + 1);
strcpy(temp, token);
- add_item(temp);
+ items.push_back(std::string(temp));
token = strtok(NULL, ":");
}
delete[] copy;
}
-void remove_all_items() {
- int i;
- for (i = 0; i < items.size(); i++) {
- free(items[i]->name);
- free(items[i]);
- }
+void NpcListDialog::reset() {
items.clear();
}
+
+void NpcListDialog::action(const std::string& eventId)
+{
+ if (eventId == "ok") {
+ // Send the selected index back to the server
+ int selectedIndex = itemList->getSelected();
+ if (selectedIndex > -1) {
+ WFIFOW(0) = net_w_value(0x00b8);
+ WFIFOL(2) = net_l_value(current_npc);
+ WFIFOB(6) = net_b_value(selectedIndex + 1);
+ WFIFOSET(7);
+ setVisible(false);
+ reset();
+ }
+ } else if (eventId == "cancel") {
+ setVisible(false);
+ reset();
+ }
+}
diff --git a/src/gui/npc.h b/src/gui/npc.h
index a8077dcf..acc91173 100644
--- a/src/gui/npc.h
+++ b/src/gui/npc.h
@@ -24,19 +24,61 @@
#ifndef _NPC_H
#define _NPC_H
-struct ITEM {
- char *name;
-};
-
-char *item_list(int index, int *list_size);
+#include <guichan.hpp>
+#include <vector>
+#include <string>
+#include "window.h"
/**
- * Fills the options list for an NPC dialog.
+ * The npc list dialog.
*
- * @param string A string with the options separated with colons.
+ * \ingroup GUI
*/
-void parse_items(const char *string);
+class NpcListDialog : public Window, public gcn::ActionListener,
+ public gcn::ListModel
+{
+ public:
+ /**
+ * Constructor.
+ *
+ * @see Window::Window
+ */
+ NpcListDialog(gcn::Container *parent);
+
+ /**
+ * Called when receiving actions from the widgets.
+ */
+ void action(const std::string& eventId);
+
+ /**
+ * Returns the number of items in the choices list.
+ */
+ int getNumberOfElements();
+
+ /**
+ * Returns the name of item number i of the choices list.
+ */
+ std::string getElementAt(int i);
-void remove_all_items();
+ /**
+ * Fills the options list for an NPC dialog.
+ *
+ * @param string A string with the options separated with colons.
+ */
+ void parseItems(const char *string);
+
+ /**
+ * Resets the list by removing all items.
+ */
+ void reset();
+
+ private:
+ gcn::Button *okButton;
+ gcn::Button *cancelButton;
+ gcn::ListBox *itemList;
+ gcn::ScrollArea *scrollArea;
+
+ std::vector<std::string> items;
+};
#endif