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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2004-12-17 23:21:20 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2004-12-17 23:21:20 +0000 |
commit | 11e9c220d8b989d9ee9abb27c8d0acc41fe3d7f4 (patch) | |
tree | 304bebd799fcb1052f1b452e8f9da255cd718242 /src/gui/window.h | |
parent | bc4c1e72374a44595e8b1ea0cd16e182139b2cb7 (diff) | |
download | mana-client-11e9c220d8b989d9ee9abb27c8d0acc41fe3d7f4.tar.gz mana-client-11e9c220d8b989d9ee9abb27c8d0acc41fe3d7f4.tar.bz2 mana-client-11e9c220d8b989d9ee9abb27c8d0acc41fe3d7f4.tar.xz mana-client-11e9c220d8b989d9ee9abb27c8d0acc41fe3d7f4.zip |
Made some fixes to the window widget and made server selection use it too.
WARNING: From now on we need Guichan 0.2.0, the 0.1.0 version will NOT work!
Diffstat (limited to 'src/gui/window.h')
-rw-r--r-- | src/gui/window.h | 59 |
1 files changed, 38 insertions, 21 deletions
diff --git a/src/gui/window.h b/src/gui/window.h index 99ebfdec..492b679e 100644 --- a/src/gui/window.h +++ b/src/gui/window.h @@ -26,38 +26,55 @@ #include <allegro.h> #include <guichan.hpp> -class WindowContainer : public gcn::Container, public gcn::MouseListener +/** + * A window. This window can be dragged around and has a title bar. + * + * \ingroup GUI + */ +class Window : public gcn::Container, public gcn::MouseListener { private: - std::string caption; //title bar caption - gcn::Label* captionLabel; //TItle bar caption - int x, y; //x and y positions of the window - int z; //z position of window - int mousePX, mousePY; //Mouse down location relative to 0,0 of window - int snapSize; //Snap to window edge - bool mouseDown; //mouse button state - gcn::Color titlebarColor; //title bar color + gcn::Container *chrome; /**< Contained container */ + std::string caption; /**< Title bar caption */ + gcn::Label* captionLabel; /**< Title bar caption label */ + int z; /**< Z position of the window */ + int mousePX; /**< Mouse down location */ + int mousePY; /**< Mouse down location */ + int snapSize; /**< Snap distance to window edge */ + bool mouseDown; /**< Mouse button state */ + gcn::Color titlebarColor; /**< Title bar color */ + int titlebarHeight; /**< Height of title bar */ - BITMAP *dLeft, *dMid, *dRight; + BITMAP *dLeft; /**< Left side of title bar */ + BITMAP *dMid; /**< Middle of title bar */ + BITMAP *dRight; /**< Right side of title bar */ public: - int titlebarHeight; //height of title bar - - //constructor - WindowContainer(std::string text = "Window"); - ~WindowContainer(); + Window(std::string text = "Window"); + ~Window(); - //draw window + /** + * Draws the window. + */ void draw(gcn::Graphics* graphics); - //add to stop compiler complaining - void add(Widget *w); - //new add - void add(Widget *w, int x, int y); + /** + * Adds a widget to the window. + */ + void add(gcn::Widget *w); + /** + * Adds a widget to the window and also specifices its position. + */ + void add(gcn::Widget *w, int x, int y); + + /** + * Set the dimension of the window contents. + */ void setDimension(const gcn::Rectangle& dimension); - //Mouse handling + // Mouse handling + void mousePress(int mx, int my, int button); void mouseRelease(int mx, int my, int button); void mouseMotion(int mx, int my); |