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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-03 17:00:07 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-03 17:00:07 +0000
commit061b9e817ffe73acca163510b276e6ca7dd8f6c2 (patch)
treec1488381a9a62520f94cdb353bd5bd12ebc1b699 /src/gui/window.cpp
parent092bf185fc056338bcde2749a304e576edf342fd (diff)
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Made NPC names visible. Windows are now invisible by default.
Diffstat (limited to 'src/gui/window.cpp')
-rw-r--r--src/gui/window.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gui/window.cpp b/src/gui/window.cpp
index fe23c775..51386eed 100644
--- a/src/gui/window.cpp
+++ b/src/gui/window.cpp
@@ -115,6 +115,9 @@ Window::Window(const std::string& caption, bool modal, Window *parent):
{
requestModalFocus();
}
+
+ // Windows are invisible by default
+ setVisible(false);
}
Window::~Window()