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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-04-26 23:40:37 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-04-26 23:40:37 +0200
commit2d0e84449b14615bdacb6f897791628662bbfd39 (patch)
tree08019ae6c24c6da25e25da027d04ad008c25d6a2 /src/gui/viewport.cpp
parent42605753159d7b63276351311e0fd43874a3366b (diff)
parent0056412ed33b941d72a175dcd3f025abcd8fc02b (diff)
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Made the client use a unique kind of movement code.
This is fixng many issues and (hopefully) will make the movement rendering much smoother. Merge branch 'master' of gitorious.org:~bertram/mana/mana-movement-code-merge Conflicts: src/being.cpp src/net/manaserv/beinghandler.cpp Resolves: TMW-Mantis #946. Reviewed-by: Thorbjorn.
Diffstat (limited to 'src/gui/viewport.cpp')
-rw-r--r--src/gui/viewport.cpp134
1 files changed, 56 insertions, 78 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index e5211baa..f6166c8f 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -37,6 +37,7 @@
#include "gui/beingpopup.h"
#include "net/net.h"
+#include "net/playerhandler.h"
#include "resources/resourcemanager.h"
@@ -297,43 +298,53 @@ void Viewport::_drawDebugPath(Graphics *graphics)
Path debugPath;
- if (Net::getNetworkType() == ServerInfo::TMWATHENA)
+ const Vector &playerPos = player_node->getPosition();
+ const int playerRadius = player_node->getCollisionRadius();
+ // Draw player collision rectangle
+ graphics->setColor(gcn::Color(128, 128, 0, 120));
+ graphics->fillRectangle(
+ gcn::Rectangle((int) playerPos.x - (int) mPixelViewX - playerRadius,
+ (int) playerPos.y - (int) mPixelViewY - playerRadius,
+ playerRadius * 2, playerRadius * 2));
+
+ // Prepare the walkmask corresponding to the protocol
+ unsigned char walkMask = 0;
+ switch (Net::getNetworkType())
{
- const int mouseTileX = (mMouseX + (int) mPixelViewX) / 32;
- const int mouseTileY = (mMouseY + (int) mPixelViewY) / 32;
- const Vector &playerPos = player_node->getPosition();
-
- debugPath = mMap->findPath(
- (int) (playerPos.x - 16) / 32,
- (int) (playerPos.y - 32) / 32,
- mouseTileX, mouseTileY, 0xFF);
-
- _drawPath(graphics, debugPath);
+ case ServerInfo::TMWATHENA:
+ walkMask = Map::BLOCKMASK_WALL | Map::BLOCKMASK_CHARACTER;
+ break;
+ case ServerInfo::MANASERV:
+ default:
+ walkMask = Map::BLOCKMASK_WALL;
+ break;
}
- else if (Net::getNetworkType() == ServerInfo::MANASERV)
- {
- const Vector &playerPos = player_node->getPosition();
- const int playerRadius = player_node->getCollisionRadius();
- // Draw player collision rectangle
- graphics->setColor(gcn::Color(128, 128, 0, 120));
- graphics->fillRectangle(
- gcn::Rectangle((int) playerPos.x - (int) mPixelViewX - playerRadius,
- (int) playerPos.y - (int) mPixelViewY - playerRadius,
- playerRadius * 2, playerRadius * 2));
+ // Adapt the path finding to the precision requested
+ if (Net::getPlayerHandler()->usePixelPrecision())
+ {
debugPath = mMap->findPixelPath(
- (int) playerPos.x,
- (int) playerPos.y,
- mMouseX + (int) mPixelViewX,
- mMouseY + (int) mPixelViewY,
- playerRadius, 0xFF);
+ (int) playerPos.x,
+ (int) playerPos.y,
+ mMouseX + (int) mPixelViewX,
+ mMouseY + (int) mPixelViewY,
+ playerRadius, walkMask);
+ }
+ else
+ {
+ debugPath = mMap->findTilePath(
+ (int) playerPos.x,
+ (int) playerPos.y,
+ mMouseX + (int) mPixelViewX,
+ mMouseY + (int) mPixelViewY,
+ walkMask);
+ }
- // We draw the path proposed by mouse
- _drawPath(graphics, debugPath, gcn::Color(128, 0, 128));
+ // We draw the path proposed by mouse
+ _drawPath(graphics, debugPath, gcn::Color(128, 0, 128));
- // But also the one currently walked on.
- _drawPath(graphics, player_node->getPath(), gcn::Color(0, 0, 255));
- }
+ // But also the one currently walked on.
+ _drawPath(graphics, player_node->getPath(), gcn::Color(0, 0, 255));
}
void Viewport::_drawPath(Graphics *graphics, const Path &path,
@@ -341,33 +352,16 @@ void Viewport::_drawPath(Graphics *graphics, const Path &path,
{
graphics->setColor(color);
- if (Net::getNetworkType() == ServerInfo::TMWATHENA)
- {
- for (Path::const_iterator i = path.begin(); i != path.end(); ++i)
- {
- int squareX = i->x * 32 - (int) mPixelViewX + 12;
- int squareY = i->y * 32 - (int) mPixelViewY + 12;
-
- graphics->fillRectangle(gcn::Rectangle(squareX, squareY, 8, 8));
- graphics->drawText(
- toString(mMap->getMetaTile(i->x, i->y)->Gcost),
- squareX + 4, squareY + 12, gcn::Graphics::CENTER);
- }
- }
- else if (Net::getNetworkType() == ServerInfo::MANASERV)
+ for (Path::const_iterator i = path.begin(); i != path.end(); ++i)
{
- for (Path::const_iterator i = path.begin(); i != path.end(); ++i)
- {
- int squareX = i->x - (int) mPixelViewX;
- int squareY = i->y - (int) mPixelViewY;
-
- graphics->fillRectangle(gcn::Rectangle(squareX - 4, squareY - 4,
- 8, 8));
- graphics->drawText(
- toString(mMap->getMetaTile(i->x / 32, i->y / 32)->Gcost),
- squareX + 4, squareY + 12, gcn::Graphics::CENTER);
- }
-
+ int squareX = i->x - (int) mPixelViewX;
+ int squareY = i->y - (int) mPixelViewY;
+
+ graphics->fillRectangle(gcn::Rectangle(squareX - 4, squareY - 4,
+ 8, 8));
+ graphics->drawText(
+ toString(mMap->getMetaTile(i->x / 32, i->y / 32)->Gcost),
+ squareX + 4, squareY + 12, gcn::Graphics::CENTER);
}
}
@@ -477,25 +471,12 @@ void Viewport::mouseDragged(gcn::MouseEvent &event)
if (mPlayerFollowMouse && !event.isShiftPressed())
{
- if (Net::getNetworkType() == ServerInfo::MANASERV)
+ if (get_elapsed_time(mLocalWalkTime) >= walkingMouseDelay)
{
- if (get_elapsed_time(mLocalWalkTime) >= walkingMouseDelay)
- {
- mLocalWalkTime = tick_time;
- player_node->setDestination(event.getX() + (int) mPixelViewX,
- event.getY() + (int) mPixelViewY);
- player_node->pathSetByMouse();
- }
- }
- else
- {
- if (mLocalWalkTime != player_node->getActionTime())
- {
- mLocalWalkTime = player_node->getActionTime();
- int destX = (event.getX() + mPixelViewX) / mMap->getTileWidth();
- int destY = (event.getY() + mPixelViewY) / mMap->getTileHeight();
- player_node->setDestination(destX, destY);
- }
+ mLocalWalkTime = tick_time;
+ player_node->setDestination(event.getX() + (int) mPixelViewX,
+ event.getY() + (int) mPixelViewY);
+ player_node->pathSetByMouse();
}
}
}
@@ -503,9 +484,6 @@ void Viewport::mouseDragged(gcn::MouseEvent &event)
void Viewport::mouseReleased(gcn::MouseEvent &event)
{
mPlayerFollowMouse = false;
-
- // Only useful for eAthena but doesn't hurt under ManaServ
- mLocalWalkTime = -1;
}
void Viewport::showPopup(Window *parent, int x, int y, Item *item,