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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-05-10 16:07:06 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-05-10 16:07:06 +0200
commit4a6cd2bb9168348a7f9521678bd71b72de755405 (patch)
treed48bf0c55292434fdf9e055f86991fc19f9d63c5 /src/gui/storagewindow.cpp
parent16c2a69684bbaee2235d0d8201e547bb622d8723 (diff)
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Swapped the buttons on the storage window
Looks a bit more consistent like this to me.
Diffstat (limited to 'src/gui/storagewindow.cpp')
-rw-r--r--src/gui/storagewindow.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/storagewindow.cpp b/src/gui/storagewindow.cpp
index 535d68b7..6502399a 100644
--- a/src/gui/storagewindow.cpp
+++ b/src/gui/storagewindow.cpp
@@ -87,9 +87,9 @@ StorageWindow::StorageWindow(int invSize):
place(0, 0, mSlotsLabel).setPadding(3);
place(1, 0, mSlotsBar, 3);
place(0, 1, invenScroll, 4, 4);
- place(0, 5, mCloseButton);
- place(2, 5, mStoreButton);
- place(3, 5, mRetrieveButton);
+ place(0, 5, mStoreButton);
+ place(1, 5, mRetrieveButton);
+ place(3, 5, mCloseButton);
Layout &layout = getLayout();
layout.setRowHeight(0, mStoreButton->getHeight());