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authorPhilipp Sehmisch <tmw@crushnet.org>2007-12-18 01:27:27 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2007-12-18 01:27:27 +0000
commit1f2b8d3d4c36c3cf30187633e4cf5bb5d0012e7c (patch)
treeeb36781dbb8a76967b10f45773e6fb4949ca9b74 /src/gui/status.cpp
parent57e9dc1c0f794508335819db4eb1f80ff8836d68 (diff)
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Updated attribute system to the latest design decisions (removed charisma, kept agility in)
Diffstat (limited to 'src/gui/status.cpp')
-rw-r--r--src/gui/status.cpp17
1 files changed, 6 insertions, 11 deletions
diff --git a/src/gui/status.cpp b/src/gui/status.cpp
index 323a6b16..b0a92665 100644
--- a/src/gui/status.cpp
+++ b/src/gui/status.cpp
@@ -108,7 +108,7 @@ StatusWindow::StatusWindow(LocalPlayer *player):
mStatsReflexPoints = new gcn::Label("% Reflex:");
*/
// New labels
- for (int i = 0; i < 7; i++) {
+ for (int i = 0; i < 6; i++) {
mStatsLabel[i] = new gcn::Label();
mStatsDisplayLabel[i] = new gcn::Label();
mPointsLabel[i] = new gcn::Label("0");
@@ -131,7 +131,7 @@ StatusWindow::StatusWindow(LocalPlayer *player):
int totalLabelY = mStatsTotalLabel->getY();
mStatsCostLabel->setPosition(170, totalLabelY);
- for (int i = 0; i < 7; i++)
+ for (int i = 0; i < 6; i++)
{
mStatsLabel[i]->setPosition(5,
mStatsTotalLabel->getY() + (i * 23) + 15);
@@ -163,7 +163,7 @@ StatusWindow::StatusWindow(LocalPlayer *player):
add(mStatsTitleLabel);
add(mStatsTotalLabel);
add(mStatsCostLabel);
- for(int i = 0; i < 7; i++)
+ for(int i = 0; i < 6; i++)
{
add(mStatsLabel[i]);
add(mStatsDisplayLabel[i]);
@@ -224,19 +224,18 @@ void StatusWindow::update()
// Stats Part
// ----------
- const std::string attrNames[7] = {
+ const std::string attrNames[6] = {
"Strength",
"Agility",
"Dexterity",
"Vitality",
"Intelligence",
- "Willpower",
- "Charisma"
+ "Willpower"
};
int statusPoints = mPlayer->getAttributeIncreasePoints();
// Update labels
- for (int i = 0; i < 7; i++)
+ for (int i = 0; i < 6; i++)
{
mStatsLabel[i]->setCaption(attrNames[i]);
mStatsDisplayLabel[i]->setCaption(
@@ -331,9 +330,5 @@ void StatusWindow::action(const gcn::ActionEvent &event)
{
mPlayer->raiseAttribute(LocalPlayer::WIL);
}
- else if (eventId == "CHR")
- {
- mPlayer->raiseAttribute(LocalPlayer::CHR);
- }
}
}