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authorTametomo <irarice@gmail.com>2009-05-03 09:49:42 -0600
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-05-04 23:07:11 +0200
commit4af8049ec716a4bbce46f08cb6df8d6fef8c2970 (patch)
tree784e72e8d709e4e5fc2611b6ce165071283636d5 /src/gui/status.cpp
parentbff1991e15c47bfc9f96435bb072686565bcd602 (diff)
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Made the experience bar have a fixed, two digit precision past the
decimal point, as well as simplifying the logic to calculate it. Signed-off-by: Tametomo <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> (adapted patch)
Diffstat (limited to 'src/gui/status.cpp')
-rw-r--r--src/gui/status.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/gui/status.cpp b/src/gui/status.cpp
index 643f5330..d6057b13 100644
--- a/src/gui/status.cpp
+++ b/src/gui/status.cpp
@@ -386,8 +386,7 @@ void StatusWindow::updateXPBar(ProgressBar *bar, bool percent)
{
float xp = (float) player_node->getXp() /
player_node->mXpForNextLevel;
- bar->setText(toString((float) ((int) (xp * 10000.0f)) / 100.0f) +
- "%");
+ bar->setText(strprintf("%2.2f", 100 * xp) + "%");
}
else
bar->setText(toString(player_node->getXp()) +
@@ -408,14 +407,13 @@ void StatusWindow::updateJobBar(ProgressBar *bar, bool percent)
{
float xp = (float) player_node->mJobXp /
player_node->mJobXpForNextLevel;
- bar->setText(toString((float) ((int) (xp * 10000.0f)) / 100.0f) +
- "%");
+ bar->setText(strprintf("%2.2f", 100 * xp) + "%");
}
else
bar->setText(toString(player_node->mJobXp) +
"/" + toString(player_node->mJobXpForNextLevel));
bar->setProgress((float) player_node->mJobXp /
- (float) player_node->mJobXpForNextLevel);
+ (float) player_node->mJobXpForNextLevel);
}
}