diff options
author | David Athay <ko2fan@gmail.com> | 2008-05-09 15:23:32 +0000 |
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committer | David Athay <ko2fan@gmail.com> | 2008-05-09 15:23:32 +0000 |
commit | b57ab24cdaa596bf91604279c97fbfdeff1dc93b (patch) | |
tree | af0c7bb16c60cc9055b45b6929483c05de8facac /src/gui/skill.cpp | |
parent | 96c635e12b1834493abfbe4685cfc1d6a3eaddc4 (diff) | |
download | mana-client-b57ab24cdaa596bf91604279c97fbfdeff1dc93b.tar.gz mana-client-b57ab24cdaa596bf91604279c97fbfdeff1dc93b.tar.bz2 mana-client-b57ab24cdaa596bf91604279c97fbfdeff1dc93b.tar.xz mana-client-b57ab24cdaa596bf91604279c97fbfdeff1dc93b.zip |
Changed the tabbedarea to be transparant as before. Changed setup
window and skills dialog to use the new tabbed area. Removed tabbed
container as it is no longer used. Fixed a crash with the chat window.
Diffstat (limited to 'src/gui/skill.cpp')
-rw-r--r-- | src/gui/skill.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp index 58ec8043..0a3c244a 100644 --- a/src/gui/skill.cpp +++ b/src/gui/skill.cpp @@ -33,7 +33,8 @@ #include "scrollarea.h" #include "windowcontainer.h" #include "progressbar.h" -#include "tabbedcontainer.h" + +#include "widgets/tabbedarea.h" #include "../localplayer.h" @@ -47,23 +48,22 @@ SkillDialog::SkillDialog(): setCloseButton(true); setDefaultSize(windowContainer->getWidth() - 255, 25, 230, 425); - TabbedContainer *panel = new TabbedContainer(); + TabbedArea *panel = new TabbedArea(); panel->setDimension(gcn::Rectangle(5, 5, 225, 420)); - panel->setOpaque(false); Skill_Tab* tab; // Add each type of skill tab to the panel tab = new Skill_Tab("Weapon"); - panel->addTab(tab, _("Weapons")); + panel->addTab(_("Weapons"), tab); mTabs.push_back(tab); tab = new Skill_Tab("Magic"); - panel->addTab(tab, _("Magic")); + panel->addTab(_("Magic"), tab); mTabs.push_back(tab); tab = new Skill_Tab("Craft"); - panel->addTab(tab, _("Crafts")); + panel->addTab(_("Crafts"), tab); mTabs.push_back(tab); add(panel); @@ -105,6 +105,7 @@ void SkillDialog::update() Skill_Tab::Skill_Tab(std::string type): type(type) { setOpaque(false); + setDimension(gcn::Rectangle(0, 0, 225, 420)); int skillNum = getSkillNum(); mSkillNameLabels.resize(skillNum); |