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authorIra Rice <irarice@gmail.com>2009-01-10 13:42:43 -0700
committerIra Rice <irarice@gmail.com>2009-01-10 13:42:43 -0700
commitf634a2811c613d6ec43915841b37b66d54e2d4d4 (patch)
tree4195b9ef6baac725b8abacddd764f42dbf6492ba /src/gui/skill.cpp
parentd80a7f02c4e1b9f9a728364b61118cc25d872a58 (diff)
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Made a few more window components use a transparency under OpenGL, as
well as some code style cleanups in the skill dialog. Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/gui/skill.cpp')
-rw-r--r--src/gui/skill.cpp15
1 files changed, 5 insertions, 10 deletions
diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp
index 5e5782d9..2ff82030 100644
--- a/src/gui/skill.cpp
+++ b/src/gui/skill.cpp
@@ -58,11 +58,9 @@ public:
update();
}
- virtual int
- getRows(void) { return mEntriesNr; }
+ virtual int getRows(void) { return mEntriesNr; }
- virtual int
- getColumnWidth(int index)
+ virtual int getColumnWidth(int index)
{
switch (index) {
case 0: return 160;
@@ -70,14 +68,12 @@ public:
}
}
- virtual int
- getRowHeight(void)
+ virtual int getRowHeight(void)
{
return 12;
}
- virtual void
- update(void)
+ virtual void update(void)
{
static const SkillInfo fakeSkillInfo = { _("???"), false };
@@ -249,8 +245,7 @@ void SkillDialog::cleanList()
mSkillList.clear();
}
-static void
-initSkillinfo(void)
+static void initSkillinfo(void)
{
SkillInfo emptySkillInfo = { "", false };