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authorIra Rice <irarice@gmail.com>2009-01-18 23:15:08 -0700
committerIra Rice <irarice@gmail.com>2009-01-18 23:15:08 -0700
commit18c00fedebda79d4ebfbe15401c3e5bc8869fda2 (patch)
treededa39b903e4882d60d0a82fb415f42f16acfadb /src/gui/setup_players.cpp
parent8f28b18a31fc8415fbf6aedc5106b8b8525f4caf (diff)
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Reflowed Player tab in setup to use layout code. TODO: Fix up table
model, cause it's a mess. Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/gui/setup_players.cpp')
-rw-r--r--src/gui/setup_players.cpp48
1 files changed, 27 insertions, 21 deletions
diff --git a/src/gui/setup_players.cpp b/src/gui/setup_players.cpp
index e7770959..4bfca983 100644
--- a/src/gui/setup_players.cpp
+++ b/src/gui/setup_players.cpp
@@ -29,6 +29,8 @@
#include "ok_dialog.h"
#include "setup_players.h"
+#include "widgets/layouthelper.h"
+
#include "../configuration.h"
#include "../log.h"
#include "../player_relations.h"
@@ -43,7 +45,7 @@
#define ROW_HEIGHT 12
// The following column widths really shouldn't be hardcoded but should scale with the size of the widget... except
// that, right now, the widget doesn't exactly scale either.
-#define NAME_COLUMN_WIDTH 120
+#define NAME_COLUMN_WIDTH 195
#define RELATION_CHOICE_COLUMN_WIDTH 80
#define WIDGET_AT(row, column) (((row) * COLUMNS_NR) + column)
@@ -128,7 +130,8 @@ public:
mPlayers = player_names;
// set up widgets
- for (unsigned int r = 0; r < player_names->size(); ++r) {
+ for (unsigned int r = 0; r < player_names->size(); ++r)
+ {
std::string name = (*player_names)[r];
gcn::Widget *widget = new gcn::Label(name);
mWidgets.push_back(widget);
@@ -220,7 +223,6 @@ Setup_Players::Setup_Players():
mIgnoreActionChoicesBox(new gcn::DropDown(new IgnoreChoicesListModel()))
{
setOpaque(false);
- setDimension(gcn::Rectangle(0, 0, 290, 255));
int table_width = NAME_COLUMN_WIDTH + RELATION_CHOICE_COLUMN_WIDTH;
mPlayerTableTitleModel->fixColumnWidth(NAME_COLUMN, NAME_COLUMN_WIDTH);
@@ -228,28 +230,30 @@ Setup_Players::Setup_Players():
RELATION_CHOICE_COLUMN_WIDTH);
mPlayerTitleTable->setDimension(gcn::Rectangle(10, 10, table_width, 10));
mPlayerTitleTable->setBackgroundColor(gcn::Color(0xbf, 0xbf, 0xbf));
- for (int i = 0; i < COLUMNS_NR; i++) {
+
+ for (int i = 0; i < COLUMNS_NR; i++)
+ {
mPlayerTableTitleModel->set(0, i,
new gcn::Label(gettext(table_titles[i])));
}
+
mPlayerTitleTable->setLinewiseSelection(true);
- mPlayerScrollArea->setDimension(gcn::Rectangle(10, 25, table_width + COLUMNS_NR, 90));
mPlayerScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
mPlayerTable->setActionEventId(ACTION_TABLE);
mPlayerTable->setLinewiseSelection(true);
mPlayerTable->addActionListener(this);
- mDeleteButton->setPosition(10, 118);
-
gcn::Label *ignore_action_label = new gcn::Label(_("When ignoring:"));
- ignore_action_label->setPosition(80, 118);
mIgnoreActionChoicesBox->setDimension(gcn::Rectangle(80, 132, 120, 12));
mIgnoreActionChoicesBox->setActionEventId(ACTION_STRATEGY);
mIgnoreActionChoicesBox->addActionListener(this);
+
int ignore_strategy_index = 0; // safe default
- if (player_relations.getPlayerIgnoreStrategy()) {
+
+ if (player_relations.getPlayerIgnoreStrategy())
+ {
ignore_strategy_index = player_relations.getPlayerIgnoreStrategyIndex(
player_relations.getPlayerIgnoreStrategy()->mShortName);
if (ignore_strategy_index < 0)
@@ -258,22 +262,24 @@ Setup_Players::Setup_Players():
mIgnoreActionChoicesBox->setSelected(ignore_strategy_index);
mIgnoreActionChoicesBox->adjustHeight();
- mPersistIgnores->setPosition(80, 148);
- mDefaultTrading->setPosition(80, 160);
- mDefaultWhisper->setPosition(80, 172);
-
reset();
- add(ignore_action_label);
- add(mDefaultTrading);
- add(mDefaultWhisper);
- add(mIgnoreActionChoicesBox);
- add(mDeleteButton);
- add(mPlayerScrollArea);
- add(mPlayerTitleTable);
- add(mPersistIgnores);
+ // Do the layout
+ LayoutHelper h(this);
+ ContainerPlacer place = h.getPlacer(0, 0);
+
+ place(0, 0, mPlayerTitleTable, 4);
+ place(0, 1, mPlayerScrollArea, 4, 4).setPadding(2);
+ place(0, 5, mDeleteButton);
+ place(2, 5, ignore_action_label);
+ place(2, 6, mIgnoreActionChoicesBox, 2).setPadding(2);
+ place(2, 7, mPersistIgnores);
+ place(2, 8, mDefaultTrading);
+ place(2, 9, mDefaultWhisper);
player_relations.addListener(this);
+
+ setDimension(gcn::Rectangle(0, 0, 290, 250));
}
Setup_Players::~Setup_Players(void)