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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-22 19:45:03 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-22 19:45:56 +0100
commit0c43d04b438d41c277ae80402d4b4888db1a0b64 (patch)
tree3aaeb75ecd1bcbe85decedab5f1fa426fe0411e3 /src/gui/serverdialog.cpp
parenta7f5eaeb7f643658d356533a608f0f18d85b6d32 (diff)
parent401802c1d7a1b3d659bdc53a45d9a6292fc1121e (diff)
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Merged the tmwserv client with the eAthena client
This merge involved major changes on both sides, and as such took several weeks. Lots of things are expected to be broken now, however, we now have a single code base to improve and extend, which can be compiled to support either eAthena or tmwserv. In the coming months, the plan is to work towards a client that supports both eAthena and tmwserv, without needing to be recompiled. Conflicts: Everywhere!
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diff --git a/src/gui/serverdialog.cpp b/src/gui/serverdialog.cpp
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include <cstdlib>
+#include <iostream>
+#include <string>
+
+#include <guichan/widgets/label.hpp>
+
+#include "serverdialog.h"
+
+#include "button.h"
+#include "listbox.h"
+#include "ok_dialog.h"
+#include "scrollarea.h"
+#include "textfield.h"
+
+#include "widgets/layout.h"
+
+#include "../configuration.h"
+#include "../log.h"
+#include "../logindata.h"
+#include "../main.h"
+
+#include "../utils/gettext.h"
+#include "../utils/stringutils.h"
+
+const short MAX_SERVERLIST = 5;
+
+int ServersListModel::getNumberOfElements()
+{
+ return servers.size();
+}
+
+std::string ServersListModel::getElementAt(int elementIndex)
+{
+ std::string myServer = "";
+ myServer = servers.at(elementIndex).serverName;
+ myServer += ":";
+ myServer += toString(servers.at(elementIndex).port);
+ return myServer;
+}
+
+void ServersListModel::addFirstElement(Server server)
+{
+ // Equivalent to push_front
+ std::vector<Server>::iterator MyIterator = servers.begin();
+ servers.insert(MyIterator, 1, server);
+}
+
+void ServersListModel::addElement(Server server)
+{
+ servers.push_back(server);
+}
+
+ServerDialog::ServerDialog(LoginData *loginData):
+ Window(_("Choose your server")), mLoginData(loginData)
+{
+ gcn::Label *serverLabel = new gcn::Label(_("Server:"));
+ gcn::Label *portLabel = new gcn::Label(_("Port:"));
+ mServerNameField = new TextField(mLoginData->hostname);
+ mPortField = new TextField(toString(mLoginData->port));
+
+ // Add the most used servers from config
+ mMostUsedServersListModel = new ServersListModel();
+ Server currentServer;
+ std::string currentConfig = "";
+ for (int i=0; i<=MAX_SERVERLIST; i++)
+ {
+ currentServer.serverName = "";
+ currentServer.port = 0;
+
+ currentConfig = "MostUsedServerName" + toString(i);
+ currentServer.serverName = config.getValue(currentConfig, "");
+
+ currentConfig = "MostUsedServerPort" + toString(i);
+ currentServer.port = (short)atoi(config.getValue(currentConfig, "").c_str());
+ if (!currentServer.serverName.empty() || currentServer.port != 0)
+ {
+ mMostUsedServersListModel->addElement(currentServer);
+ }
+ }
+
+ mMostUsedServersListBox = new ListBox(NULL);
+ mMostUsedServersListBox->setListModel(mMostUsedServersListModel);
+ mMostUsedServersScrollArea = new ScrollArea();
+ mMostUsedServersDropDown = new DropDown(mMostUsedServersListModel,
+ mMostUsedServersScrollArea, mMostUsedServersListBox);
+
+ mOkButton = new Button(_("Ok"), "connect", this);
+ mCancelButton = new Button(_("Cancel"), "cancel", this);
+
+ mServerNameField->setActionEventId("connect");
+ mPortField->setActionEventId("connect");
+ mMostUsedServersDropDown->setActionEventId("changeSelection");
+
+ mServerNameField->addActionListener(this);
+ mPortField->addActionListener(this);
+ mMostUsedServersDropDown->addActionListener(this);
+
+ place(0, 0, serverLabel);
+ place(0, 1, portLabel);
+ place(1, 0, mServerNameField, 3).setPadding(2);
+ place(1, 1, mPortField, 3).setPadding(2);
+ place(0, 2, mMostUsedServersDropDown, 4).setPadding(2);
+ place(2, 3, mOkButton);
+ place(3, 3, mCancelButton);
+ reflowLayout(250, 0);
+
+ setLocationRelativeTo(getParent());
+ setVisible(true);
+
+ if (mServerNameField->getText().empty()) {
+ mServerNameField->requestFocus();
+ } else {
+ if (mPortField->getText().empty()) {
+ mPortField->requestFocus();
+ } else {
+ mOkButton->requestFocus();
+ }
+ }
+}
+
+ServerDialog::~ServerDialog()
+{
+ delete mMostUsedServersListModel;
+ delete mMostUsedServersScrollArea;
+}
+
+void
+ServerDialog::action(const gcn::ActionEvent &event)
+{
+ if (event.getId() == "ok")
+ {
+ // Give focus back to the server dialog.
+ mServerNameField->requestFocus();
+ }
+ else if (event.getId() == "changeSelection")
+ {
+ // Change the textField Values according to new selection
+ Server myServer = mMostUsedServersListModel->getServer
+ (mMostUsedServersListBox->getSelected());
+ mServerNameField->setText(myServer.serverName);
+ mPortField->setText(toString(myServer.port));
+ }
+ else if (event.getId() == "connect")
+ {
+ // Check login
+ if (mServerNameField->getText().empty() || mPortField->getText().empty())
+ {
+ OkDialog *dlg = new OkDialog(_("Error"),
+ _("Please type both the address and the port of a server."));
+ dlg->addActionListener(this);
+ }
+ else
+ {
+ mLoginData->hostname = mServerNameField->getText();
+ mLoginData->port = (short) atoi(mPortField->getText().c_str());
+ mOkButton->setEnabled(false);
+ mCancelButton->setEnabled(false);
+
+ // First, look if the entry is a new one.
+ Server currentServer;
+ bool newEntry = true;
+ for (int i = 0; i < mMostUsedServersListModel->getNumberOfElements(); i++)
+ {
+ currentServer = mMostUsedServersListModel->getServer(i);
+ if (currentServer.serverName == mLoginData->hostname &&
+ currentServer.port == mLoginData->port)
+ newEntry = false;
+ }
+ // Then, add it to config if it's really new
+ currentServer.serverName = mLoginData->hostname;
+ currentServer.port = mLoginData->port;
+ if (newEntry)
+ mMostUsedServersListModel->addFirstElement(currentServer);
+ // Write the entry in config
+ std::string currentConfig = "";
+ for (int i = 0; i < mMostUsedServersListModel->getNumberOfElements(); i++)
+ {
+ currentServer = mMostUsedServersListModel->getServer(i);
+
+ currentConfig = "MostUsedServerName" + toString(i);
+ config.setValue(currentConfig, currentServer.serverName);
+
+ currentConfig = "MostUsedServerPort" + toString(i);
+ config.setValue(currentConfig, toString(currentServer.port));
+ }
+ state = STATE_CONNECT_ACCOUNT;
+ }
+ }
+ else if (event.getId() == "cancel")
+ {
+ state = STATE_FORCE_QUIT;
+ }
+}