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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-06-02 11:29:54 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-06-02 11:29:54 +0000
commit2237e5cda55151147fa3b0d23a4d74fb7f07c1fe (patch)
treebeea58a6442dedcf0a9517bf6b65ce1b8da4c741 /src/gui/sell.cpp
parent00d3e974e0cd9da6806c80526f8d0f47ddf01dd2 (diff)
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Some cleanup of buy/sell dialog code.
Diffstat (limited to 'src/gui/sell.cpp')
-rw-r--r--src/gui/sell.cpp150
1 files changed, 56 insertions, 94 deletions
diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp
index b5476dd0..7cb49686 100644
--- a/src/gui/sell.cpp
+++ b/src/gui/sell.cpp
@@ -92,7 +92,7 @@ SellDialog::SellDialog(Network *network):
quitButton->setPosition(208, 186);
mShopItemList->setActionEventId("item");
- mSlider->setActionEventId("mSlider");
+ mSlider->setActionEventId("slider");
mShopItemList->setPriceCheck(false);
@@ -123,20 +123,11 @@ void SellDialog::reset()
{
mShopItems->clear();
mSlider->setValue(0.0);
- mAmountItems = 0;
-
- mQuantityLabel->setCaption("0");
- mQuantityLabel->adjustSize();
- mMoneyLabel->setCaption("Money: 0 GP / Total: "
- + toString(mPlayerMoney) + " GP");
- mMoneyLabel->adjustSize();
- mItemDescLabel->setCaption("");
- mItemEffectLabel->setCaption("");
- // Reset Previous Selected Items to prevent failing asserts
+ // Reset previous selected item to prevent failing asserts
mShopItemList->setSelected(-1);
- mIncreaseButton->setEnabled(false);
- mDecreaseButton->setEnabled(false);
+
+ updateButtonsAndLabels();
}
void SellDialog::addItem(Item *item, int price)
@@ -166,28 +157,7 @@ void SellDialog::action(const gcn::ActionEvent &event)
{
mAmountItems = 0;
mSlider->setValue(0);
- mDecreaseButton->setEnabled(false);
- mSellButton->setEnabled(false);
-
- mQuantityLabel->adjustSize();
- mMoneyLabel->setCaption("Money: 0 GP / Total: "
- + toString(mPlayerMoney) + " GP");
- mMoneyLabel->adjustSize();
-
- if (selectedItem > -1)
- {
- mSlider->setEnabled(true);
- mIncreaseButton->setEnabled(true);
- mMaxItems = mShopItems->at(selectedItem).quantity;
- mQuantityLabel->setCaption("0 / " + toString(mMaxItems));
- }
- else
- {
- mSlider->setEnabled(false);
- mIncreaseButton->setEnabled(false);
- mQuantityLabel->setCaption("0");
- }
- mQuantityLabel->adjustSize();
+ updateButtonsAndLabels();
}
else if (event.getId() == "quit")
{
@@ -197,39 +167,34 @@ void SellDialog::action(const gcn::ActionEvent &event)
// The following actions require a valid item selection
if (selectedItem == -1 ||
- selectedItem >= (int) mShopItems->getNumberOfElements()) {
+ selectedItem >= (int) mShopItems->getNumberOfElements())
+ {
return;
}
- bool updateButtonsAndLabels = false;
-
- if (event.getId() == "mSlider")
+ if (event.getId() == "slider")
{
mAmountItems = (int) (mSlider->getValue() * mMaxItems);
- updateButtonsAndLabels = true;
+ updateButtonsAndLabels();
}
- else if (event.getId() == "+")
+ else if (event.getId() == "+" && mAmountItems < mMaxItems)
{
- assert(mAmountItems < mMaxItems);
mAmountItems++;
- mSlider->setValue((double) mAmountItems /(double) mMaxItems);
- updateButtonsAndLabels = true;
+ mSlider->setValue((double) mAmountItems /(double) mMaxItems);
+ updateButtonsAndLabels();
}
- else if (event.getId() == "-")
+ else if (event.getId() == "-" && mAmountItems > 0)
{
- assert(mAmountItems > 0);
mAmountItems--;
mSlider->setValue((double) mAmountItems / (double) mMaxItems);
-
- updateButtonsAndLabels = true;
+ updateButtonsAndLabels();
}
- else if (event.getId() == "sell")
+ else if (event.getId() == "sell" && mAmountItems > 0
+ && mAmountItems <= mMaxItems)
{
// Attempt sell
- assert(mAmountItems > 0 && mAmountItems <= mMaxItems);
-
MessageOut outMsg(mNetwork);
outMsg.writeInt16(CMSG_NPC_SELL_REQUEST);
outMsg.writeInt16(8);
@@ -241,38 +206,20 @@ void SellDialog::action(const gcn::ActionEvent &event)
mPlayerMoney += (mAmountItems * mShopItems->at(selectedItem).price);
mAmountItems = 0;
mSlider->setValue(0);
- mSlider->setEnabled(mMaxItems != 0);
- // All were sold
if (!mMaxItems)
{
+ // All were sold
mShopItemList->setSelected(-1);
mShopItems->getShop()->erase(
mShopItems->getShop()->begin() + selectedItem);
}
-
- // Update only when there are items left, the entry doesn't exist
- // otherwise and can't be updated
- updateButtonsAndLabels = mMaxItems != 0;
- }
-
- // If anything changed, we need to update the buttons and labels
- if (updateButtonsAndLabels)
- {
- // Update Buttons
- mSellButton->setEnabled(mAmountItems > 0);
- mDecreaseButton->setEnabled(mAmountItems > 0);
- mIncreaseButton->setEnabled(mAmountItems < mMaxItems);
-
- // Update labels
- mQuantityLabel->setCaption(
- toString(mAmountItems) + " / " + toString(mMaxItems));
- mQuantityLabel->adjustSize();
-
- int sellSum = mAmountItems * mShopItems->at(selectedItem).price;
- mMoneyLabel->setCaption("Money: " + toString(sellSum) + " GP / Total: "
- + toString(mPlayerMoney + sellSum) + " GP");
- mMoneyLabel->adjustSize();
+ else
+ {
+ // Update only when there are items left, the entry doesn't exist
+ // otherwise and can't be updated
+ updateButtonsAndLabels();
+ }
}
}
@@ -281,40 +228,55 @@ void SellDialog::selectionChanged(const SelectionEvent &event)
// Reset amount of items and update labels
mAmountItems = 0;
mSlider->setValue(0);
- mSlider->setEnabled(true);
- mMoneyLabel->setCaption("Money: 0 GP / Total: "
- + toString(mPlayerMoney) + " GP");
- mMoneyLabel->adjustSize();
- // Disable buttons for selling and decreasing, enable button for increasing
- mIncreaseButton->setEnabled(true);
- mSellButton->setEnabled(false);
- mDecreaseButton->setEnabled(false);
+ updateButtonsAndLabels();
+}
+void SellDialog::setMoney(int amount)
+{
+ mPlayerMoney = amount;
+ mShopItemList->setPlayersMoney(amount);
+}
+
+void
+SellDialog::updateButtonsAndLabels()
+{
int selectedItem = mShopItemList->getSelected();
+ int income = 0;
if (selectedItem > -1)
{
mMaxItems = mShopItems->at(selectedItem).quantity;
+ if (mAmountItems > mMaxItems)
+ {
+ mAmountItems = mMaxItems;
+ }
- const ItemInfo &info = ItemDB::get(mShopItems->at(selectedItem).id);
+ income = mAmountItems * mShopItems->at(selectedItem).price;
+ const ItemInfo &info = ItemDB::get(mShopItems->at(selectedItem).id);
mItemDescLabel->setCaption("Description: " + info.getDescription());
mItemEffectLabel->setCaption("Effect: " + info.getEffect());
}
else
{
mMaxItems = 0;
- mItemDescLabel->setCaption("Description");
- mItemEffectLabel->setCaption("Effect");
+ mAmountItems = 0;
+ mItemDescLabel->setCaption("Description:");
+ mItemEffectLabel->setCaption("Effect:");
}
- mQuantityLabel->setCaption("0 / " + toString(mMaxItems));
- mQuantityLabel->adjustSize();
-}
+ // Update Buttons and slider
+ mSellButton->setEnabled(mAmountItems > 0);
+ mDecreaseButton->setEnabled(mAmountItems > 0);
+ mIncreaseButton->setEnabled(mAmountItems < mMaxItems);
+ mSlider->setEnabled(selectedItem > -1);
-void SellDialog::setMoney(int amount)
-{
- mPlayerMoney = amount;
- mShopItemList->setPlayersMoney(amount);
+ // Update the quantity and money labels
+ mQuantityLabel->setCaption(
+ toString(mAmountItems) + " / " + toString(mMaxItems));
+ mQuantityLabel->adjustSize();
+ mMoneyLabel->setCaption("Money: " + toString(income) + " GP / Total: "
+ + toString(mPlayerMoney + income) + " GP");
+ mMoneyLabel->adjustSize();
}