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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-17 15:11:19 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-17 15:11:19 +0000
commitd0c97b98e477cfdf46ed7f36fd16c64f7943d551 (patch)
tree156acefaae842888432f923257b76bad12a16672 /src/gui/progressbar.cpp
parentd9593657605b2e286b478718c89bcbe7cd341c43 (diff)
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Committing Allegro -> SDL switch, hugely breaking the game.
Diffstat (limited to 'src/gui/progressbar.cpp')
-rw-r--r--src/gui/progressbar.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/progressbar.cpp b/src/gui/progressbar.cpp
index 55fadd60..fdaefa73 100644
--- a/src/gui/progressbar.cpp
+++ b/src/gui/progressbar.cpp
@@ -40,7 +40,7 @@ void ProgressBar::draw(gcn::Graphics *graphics)
{
int absx, absy;
getAbsolutePosition(absx, absy);
-
+ /*
// outer bar
int MyColor = makecol(abs(Red-70), abs(Green-70), abs(Blue-70));
hline(buffer, absx+X+7, absy+Y, absx+X+Width, MyColor);
@@ -75,7 +75,7 @@ void ProgressBar::draw(gcn::Graphics *graphics)
line(buffer, absx+X+7, absy+Y+1, absx+X+2, absy+Y+7-1, MyColor);
//rectfill(buffer, absx+7, absy+7, absx+39, absy+9, MyColor);
-
+ */
/*
if (progress != 0) {
masked_blit(gui_skin.bar.bg.grid[3], buffer,