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author | Lloyd Bryant <lloyd_bryant@netzero.net> | 2008-07-18 00:48:14 +0000 |
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committer | Lloyd Bryant <lloyd_bryant@netzero.net> | 2008-07-18 00:48:14 +0000 |
commit | 159285c5aa24611ceee7e3847a87bf9ea5f7fb7a (patch) | |
tree | fa48eb8bb8ed1e62ede1e7a2f95632c2243facab /src/gui/popupmenu.cpp | |
parent | 4dbc9b7af344d3ff006a40e3e0c06ce160f365f9 (diff) | |
download | mana-client-159285c5aa24611ceee7e3847a87bf9ea5f7fb7a.tar.gz mana-client-159285c5aa24611ceee7e3847a87bf9ea5f7fb7a.tar.bz2 mana-client-159285c5aa24611ceee7e3847a87bf9ea5f7fb7a.tar.xz mana-client-159285c5aa24611ceee7e3847a87bf9ea5f7fb7a.zip |
Import of client tree
Diffstat (limited to 'src/gui/popupmenu.cpp')
-rw-r--r-- | src/gui/popupmenu.cpp | 211 |
1 files changed, 113 insertions, 98 deletions
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index cdc998e0..7e40abed 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -18,7 +18,7 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * - * $Id$ + * $Id: popupmenu.cpp 4243 2008-05-16 15:48:52Z the_enemy $ */ #include "popupmenu.h" @@ -40,6 +40,9 @@ #include "../npc.h" #include "../player_relations.h" +#include "../net/messageout.h" +#include "../net/protocol.h" + #include "../resources/iteminfo.h" #include "../resources/itemdb.h" @@ -70,49 +73,53 @@ void PopupMenu::showPopup(int x, int y, Being *being) switch (mBeing->getType()) { - case Being::PLAYER: - { - // Players can be traded with. Later also attack, follow and - // add as buddy will be options in this menu. - const std::string &name = mBeing->getName(); - mBrowserBox->addRow("@@trade|Trade With " + name + "@@"); - mBrowserBox->addRow("@@attack|Attack " + name + "@@"); - - mBrowserBox->addRow("##3---"); - - switch (player_relations.getRelation(name)) { - case PlayerRelation::NEUTRAL: - mBrowserBox->addRow("@@friend|Befriend " + name + "@@"); - - case PlayerRelation::FRIEND: - mBrowserBox->addRow("@@disregard|Disregard " + name + "@@"); - mBrowserBox->addRow("@@ignore|Ignore " + name + "@@"); - break; - - case PlayerRelation::DISREGARDED: - mBrowserBox->addRow("@@unignore|Un-Ignore " + name + "@@"); - mBrowserBox->addRow("@@ignore|Completely ignore " + name + "@@"); - break; - - case PlayerRelation::IGNORED: - mBrowserBox->addRow("@@unignore|Un-Ignore " + name + "@@"); - break; - } - - //mBrowserBox->addRow("@@follow|Follow " + name + "@@"); - //mBrowserBox->addRow("@@buddy|Add " + name + " to Buddy List@@"); - } - break; - - case Being::NPC: - // NPCs can be talked to (single option, candidate for removal - // unless more options would be added) - mBrowserBox->addRow("@@talk|Talk To NPC@@"); - break; - - default: - /* Other beings aren't interesting... */ - break; + case Being::PLAYER: + { + // Players can be traded with. Later also attack, follow and + // add as buddy will be options in this menu. + const std::string &name = mBeing->getName(); + mBrowserBox->addRow("@@trade|Trade With " + name + "@@"); + mBrowserBox->addRow("@@attack|Attack " + name + "@@"); + + mBrowserBox->addRow("##3---"); + + switch (player_relations.getRelation(name)) { + case PlayerRelation::NEUTRAL: + mBrowserBox->addRow("@@friend|Befriend " + name + "@@"); + + case PlayerRelation::FRIEND: + mBrowserBox->addRow("@@disregard|Disregard " + name + "@@"); + mBrowserBox->addRow("@@ignore|Ignore " + name + "@@"); + break; + + case PlayerRelation::DISREGARDED: + mBrowserBox->addRow("@@unignore|Un-Ignore " + name + "@@"); + mBrowserBox->addRow("@@ignore|Completely ignore " + name + "@@"); + break; + + case PlayerRelation::IGNORED: + mBrowserBox->addRow("@@unignore|Un-Ignore " + name + "@@"); + break; + } + + //mBrowserBox->addRow("@@follow|Follow " + name + "@@"); + //mBrowserBox->addRow("@@buddy|Add " + name + " to Buddy List@@"); + + mBrowserBox->addRow("##3---"); + mBrowserBox->addRow("@@party-invite|Invite " + name + + " to party@@"); + } + break; + + case Being::NPC: + // NPCs can be talked to (single option, candidate for removal + // unless more options would be added) + mBrowserBox->addRow("@@talk|Talk To NPC@@"); + break; + + default: + /* Other beings aren't interesting... */ + break; } //browserBox->addRow("@@look|Look To@@"); @@ -142,56 +149,56 @@ void PopupMenu::handleLink(const std::string& link) { // Talk To action if (link == "talk" && - mBeing != NULL && - mBeing->getType() == Being::NPC && - current_npc == 0) + mBeing != NULL && + mBeing->getType() == Being::NPC && + current_npc == 0) { - dynamic_cast<NPC*>(mBeing)->talk(); + dynamic_cast<NPC*>(mBeing)->talk(); } // Trade action else if (link == "trade" && - mBeing != NULL && - mBeing->getType() == Being::PLAYER) + mBeing != NULL && + mBeing->getType() == Being::PLAYER) { - player_node->trade(mBeing); - tradePartnerName = mBeing->getName(); + player_node->trade(mBeing); + tradePartnerName = mBeing->getName(); } // Attack action else if (link == "attack" && - mBeing != NULL && - mBeing->getType() == Being::PLAYER) + mBeing != NULL && + mBeing->getType() == Being::PLAYER) { - player_node->attack(mBeing, true); + player_node->attack(mBeing, true); } else if (link == "unignore" && - mBeing != NULL && - mBeing->getType() == Being::PLAYER) + mBeing != NULL && + mBeing->getType() == Being::PLAYER) { - player_relations.setRelation(mBeing->getName(), PlayerRelation::NEUTRAL); + player_relations.setRelation(mBeing->getName(), PlayerRelation::NEUTRAL); } else if (link == "ignore" && - mBeing != NULL && - mBeing->getType() == Being::PLAYER) + mBeing != NULL && + mBeing->getType() == Being::PLAYER) { - player_relations.setRelation(mBeing->getName(), PlayerRelation::IGNORED); + player_relations.setRelation(mBeing->getName(), PlayerRelation::IGNORED); } else if (link == "disregard" && - mBeing != NULL && - mBeing->getType() == Being::PLAYER) + mBeing != NULL && + mBeing->getType() == Being::PLAYER) { - player_relations.setRelation(mBeing->getName(), PlayerRelation::DISREGARDED); + player_relations.setRelation(mBeing->getName(), PlayerRelation::DISREGARDED); } else if (link == "friend" && - mBeing != NULL && - mBeing->getType() == Being::PLAYER) + mBeing != NULL && + mBeing->getType() == Being::PLAYER) { - player_relations.setRelation(mBeing->getName(), PlayerRelation::FRIEND); + player_relations.setRelation(mBeing->getName(), PlayerRelation::FRIEND); } /* @@ -204,16 +211,16 @@ void PopupMenu::handleLink(const std::string& link) // Add Buddy action else if ((link == "buddy") && mBeing != NULL && mBeing->isPlayer()) { - if (!buddyWindow->isVisible()) - buddyWindow->setVisible(true); + if (!buddyWindow->isVisible()) + buddyWindow->setVisible(true); - buddyWindow->addBuddy(mBeing->getName()); + buddyWindow->addBuddy(mBeing->getName()); }*/ // Pick Up Floor Item action else if ((link == "pickup") && mFloorItem != NULL) { - player_node->pickUp(mFloorItem); + player_node->pickUp(mFloorItem); } // Look To action @@ -223,39 +230,47 @@ void PopupMenu::handleLink(const std::string& link) else if (link == "use") { - assert(mItem); - if (mItem->isEquipment()) - { - if (mItem->isEquipped()) - { - player_node->unequipItem(mItem); - } - else - { - player_node->equipItem(mItem); - } - } - else - { - player_node->useItem(mItem); - } + assert(mItem); + if (mItem->isEquipment()) + { + if (mItem->isEquipped()) + { + player_node->unequipItem(mItem); + } + else + { + player_node->equipItem(mItem); + } + } + else + { + player_node->useItem(mItem); + } } else if (link == "drop") { - new ItemAmountWindow(AMOUNT_ITEM_DROP, inventoryWindow, mItem); + new ItemAmountWindow(AMOUNT_ITEM_DROP, inventoryWindow, mItem); } else if (link == "description") { - // do nothing for now, I need to write - // a window for the description first + // do nothing for now, I need to write + // a window for the description first + } + else if (link == "party-invite" && + mBeing != NULL && + mBeing->getType() == Being::PLAYER) + { + MessageOut outMsg(player_node->getNetwork()); + outMsg.writeInt16(CMSG_PARTY_INVITE); + outMsg.writeInt32(mBeing->getId()); } // Unknown actions else { - std::cout << link << std::endl; + std::cout << link << std::endl; } setVisible(false); @@ -273,13 +288,13 @@ void PopupMenu::showPopup(int x, int y, Item *item) if (item->isEquipment()) { - if (item->isEquipped()) - mBrowserBox->addRow("@@use|Unequip@@"); - else - mBrowserBox->addRow("@@use|Equip@@"); + if (item->isEquipped()) + mBrowserBox->addRow("@@use|Unequip@@"); + else + mBrowserBox->addRow("@@use|Equip@@"); } else - mBrowserBox->addRow("@@use|Use@@"); + mBrowserBox->addRow("@@use|Use@@"); mBrowserBox->addRow("@@drop|Drop@@"); mBrowserBox->addRow("@@description|Description@@"); @@ -293,9 +308,9 @@ void PopupMenu::showPopup(int x, int y) { setContentSize(mBrowserBox->getWidth() + 8, mBrowserBox->getHeight() + 8); if (windowContainer->getWidth() < (x + getWidth() + 5)) - x = windowContainer->getWidth() - getWidth(); + x = windowContainer->getWidth() - getWidth(); if (windowContainer->getHeight() < (y + getHeight() + 5)) - y = windowContainer->getHeight() - getHeight(); + y = windowContainer->getHeight() - getHeight(); setPosition(x, y); setVisible(true); requestMoveToTop(); |