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authorJosé Ávila <linux@javila.net>2005-06-17 07:14:23 +0000
committerJosé Ávila <linux@javila.net>2005-06-17 07:14:23 +0000
commit50b0f0e7ea4508e1ee30f0a0ea8741af6d3212d4 (patch)
tree846a6272b9c40e7a1fde02c52ad399f34e31124b /src/gui/popupmenu.cpp
parent4e031f6dba55f4793247f8603e6260a380a109f7 (diff)
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new BrowserBox widget with colors/links support
Diffstat (limited to 'src/gui/popupmenu.cpp')
-rw-r--r--src/gui/popupmenu.cpp213
1 files changed, 213 insertions, 0 deletions
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp
new file mode 100644
index 00000000..c56bdfc8
--- /dev/null
+++ b/src/gui/popupmenu.cpp
@@ -0,0 +1,213 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include "popupmenu.h"
+#include "../graphics.h"
+#include "../engine.h"
+#include "../game.h"
+#include <iostream>
+
+PopupMenu::PopupMenu():
+ Window()
+{
+ setResizable(false);
+ setTitleBarHeight(0);
+
+ browserBox = new BrowserBox();
+ browserBox->setPosition(4, 4);
+ browserBox->setHighlightMode(BrowserBox::BACKGROUND);
+ browserBox->setOpaque(false);
+ add(browserBox);
+ browserBox->setLinkHandler(this);
+
+ being = NULL;
+ floorItem = NULL;
+ mX = -1;
+ mY = -1;
+}
+
+PopupMenu::~PopupMenu()
+{
+ delete browserBox;
+ delete being;
+ delete floorItem;
+}
+
+void PopupMenu::setVisible(bool visible)
+{
+ if (visible == false)
+ {
+ if (hasFocus())
+ {
+ mFocusHandler->focusNone();
+ }
+ setPosition(screen->w, screen->h);
+ }
+
+ mVisible = visible;
+}
+
+void PopupMenu::showPopup(int mx, int my)
+{
+ being = findNode(mx, my);
+ floorItem = find_floor_item_by_id(find_floor_item_by_cor(mx, my));
+ mX = mx;
+ mY = mY;
+ browserBox->clearRows();
+
+ if (being)
+ {
+ if (being->isMonster())
+ {
+ browserBox->addRow("@@attack|Attack Monster@@");
+ }
+ else if (being->isNpc())
+ {
+ browserBox->addRow("@@talk|Talk To NPC@@");
+ }
+ else if (being->isPlayer())
+ {
+ std::string name = being->name;
+ //browserBox->addRow("@@attack|Attack " + name + "@@");
+ browserBox->addRow("@@trade|Trade With " + name + "@@");
+ browserBox->addRow("@@follow|Follow " + name + "@@");
+ browserBox->addRow("@@buddy|Add " + name + " to Buddy List@@");
+ }
+ }
+ else if (floorItem)
+ {
+ std::string name = itemDb->getItemInfo(floorItem->id)->getName();
+ browserBox->addRow("@@pickup|Pick Up " + name + "@@");
+ }
+ else
+ {
+ browserBox->addRow("@@walk|Walk To@@");
+ }
+ //browserBox->addRow("@@look|Look To@@");
+ browserBox->addRow("##3---");
+ browserBox->addRow("@@cancel|Cancel@@");
+
+ setContentSize(browserBox->getWidth() + 8, browserBox->getHeight() + 8);
+ mx = (mx - camera_x) * 32 + 25;
+ my = (my - camera_y) * 32 + 25;
+ if (screen->w < (mx + getWidth() + 5))
+ mx -= (getWidth() + 50);
+ if (screen->h < (my + getHeight() + 5))
+ my -= (getHeight() + 50);
+ setPosition(mx, my);
+ setVisible(true);
+}
+
+void PopupMenu::draw(gcn::Graphics* graphics)
+{
+ int x, y;
+ getAbsolutePosition(x, y);
+
+ ((Graphics*) graphics)->drawImageRect(x, y, getWidth(), getHeight(),
+ border);
+
+ if (mContent != NULL)
+ {
+ graphics->pushClipArea(getContentDimension());
+ graphics->pushClipArea(gcn::Rectangle(
+ 0, 0, mContent->getWidth(), mContent->getHeight()));
+ mContent->draw(graphics);
+ graphics->popClipArea();
+ graphics->popClipArea();
+ }
+}
+
+void PopupMenu::handleLink(const std::string& link)
+{
+ // Attack action
+ if ((link == "attack") && being)
+ {
+ if (being->isMonster() && (being->action != MONSTER_DEAD))
+ {
+ autoTarget = being;
+ attack(being);
+ }
+ }
+
+ // Talk To action
+ else if ((link == "talk") && being && being->isNpc() &&
+ (current_npc == 0))
+ {
+ WFIFOW(0) = net_w_value(0x0090);
+ WFIFOL(2) = net_l_value(being->id);
+ WFIFOB(6) = 0;
+ WFIFOSET(7);
+ current_npc = being->id;
+ }
+
+ // Trade action
+ else if ((link == "trade") && being && being->isPlayer())
+ {
+ WFIFOW(0) = net_w_value(0x00e4);
+ WFIFOL(2) = net_l_value(being->id);
+ WFIFOSET(6);
+ }
+
+ // Follow Player action
+ else if (link == "follow")
+ {
+ }
+
+ // Add Buddy action
+ else if (link == "buddy")
+ {
+ }
+
+ // Pick Up Floor Item action
+ else if ((link == "pickup") && floorItem)
+ {
+ WFIFOW(0) = net_w_value(0x009f);
+ WFIFOL(2) = net_l_value(floorItem->int_id);
+ WFIFOSET(6);
+ }
+
+ // Walk To action
+ else if ((link == "walk") && (mX != -1) && (mY != -1))
+ {
+ //walk(mX, mY, 0);
+ //player_node->setDestination(mX, mY);
+ }
+
+ // Look To action
+ else if (link == "look")
+ {
+ }
+
+ // Unknown actions
+ else
+ {
+ std::cout << link << std::endl;
+ }
+
+ setVisible(false);
+
+ being = NULL;
+ floorItem = NULL;
+ mX = -1;
+ mY = -1;
+}