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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-05-14 18:57:32 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-05-14 18:57:32 +0000
commit2d648c5dc29a1ceae154194c23c799c7076894b4 (patch)
treef6c31a30260b80713257be211b139263b3291098 /src/gui/popupmenu.cpp
parent41906acb990895831e3b2c39102f41c9b580ae10 (diff)
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Added ability to define friends, players you want to ignore or disregard and
configure whether trading is allowed. Based on new popup code, configuration improvements to store hierarchical data and a table model.
Diffstat (limited to 'src/gui/popupmenu.cpp')
-rw-r--r--src/gui/popupmenu.cpp52
1 files changed, 51 insertions, 1 deletions
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp
index 8f93cb1e..f9bfe56d 100644
--- a/src/gui/popupmenu.cpp
+++ b/src/gui/popupmenu.cpp
@@ -38,6 +38,7 @@
#include "../item.h"
#include "../localplayer.h"
#include "../npc.h"
+#include "../player_relations.h"
#include "../resources/iteminfo.h"
#include "../resources/itemdb.h"
@@ -75,8 +76,29 @@ void PopupMenu::showPopup(int x, int y, Being *being)
// add as buddy will be options in this menu.
const std::string &name = mBeing->getName();
mBrowserBox->addRow("@@trade|Trade With " + name + "@@");
-
mBrowserBox->addRow("@@attack|Attack " + name + "@@");
+
+ mBrowserBox->addRow("##3---");
+
+ switch (player_relations.getRelation(name)) {
+ case PlayerRelation::NEUTRAL:
+ mBrowserBox->addRow("@@friend|Befriend " + name + "@@");
+
+ case PlayerRelation::FRIEND:
+ mBrowserBox->addRow("@@disregard|Disregard " + name + "@@");
+ mBrowserBox->addRow("@@ignore|Ignore " + name + "@@");
+ break;
+
+ case PlayerRelation::DISREGARDED:
+ mBrowserBox->addRow("@@unignore|Un-Ignore " + name + "@@");
+ mBrowserBox->addRow("@@ignore|Completely ignore " + name + "@@");
+ break;
+
+ case PlayerRelation::IGNORED:
+ mBrowserBox->addRow("@@unignore|Un-Ignore " + name + "@@");
+ break;
+ }
+
//mBrowserBox->addRow("@@follow|Follow " + name + "@@");
//mBrowserBox->addRow("@@buddy|Add " + name + " to Buddy List@@");
}
@@ -144,6 +166,34 @@ void PopupMenu::handleLink(const std::string& link)
player_node->attack(mBeing, true);
}
+ else if (link == "unignore" &&
+ mBeing != NULL &&
+ mBeing->getType() == Being::PLAYER)
+ {
+ player_relations.setRelation(mBeing->getName(), PlayerRelation::NEUTRAL);
+ }
+
+ else if (link == "ignore" &&
+ mBeing != NULL &&
+ mBeing->getType() == Being::PLAYER)
+ {
+ player_relations.setRelation(mBeing->getName(), PlayerRelation::IGNORED);
+ }
+
+ else if (link == "disregard" &&
+ mBeing != NULL &&
+ mBeing->getType() == Being::PLAYER)
+ {
+ player_relations.setRelation(mBeing->getName(), PlayerRelation::DISREGARDED);
+ }
+
+ else if (link == "friend" &&
+ mBeing != NULL &&
+ mBeing->getType() == Being::PLAYER)
+ {
+ player_relations.setRelation(mBeing->getName(), PlayerRelation::FRIEND);
+ }
+
/*
// Follow Player action
else if (link == "follow")