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authorChuck Miller <shadowmil@gmail.com>2010-11-11 21:55:25 -0500
committerChuck Miller <shadowmil@gmail.com>2010-11-11 22:45:58 -0500
commit5727a2d9eeb0688a16e5b7fe32f6d9836c4f7a4e (patch)
tree994cdeb1187a94996ca38c5e274aabaa5f1fec76 /src/gui/npcpostdialog.cpp
parent3dd1baab3fb00a3aa99447430f16a431a205c614 (diff)
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Have the event system channels use enums instead of strings
Reviewed-by: Freeyorp
Diffstat (limited to 'src/gui/npcpostdialog.cpp')
-rw-r--r--src/gui/npcpostdialog.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/npcpostdialog.cpp b/src/gui/npcpostdialog.cpp
index 0662515e..a4740027 100644
--- a/src/gui/npcpostdialog.cpp
+++ b/src/gui/npcpostdialog.cpp
@@ -101,7 +101,7 @@ void NpcPostDialog::action(const gcn::ActionEvent &event)
event.setInt("npcId", mNpcId);
event.setString("recipient", mSender->getText());
event.setString("text", mText->getText());
- event.trigger("NPC");
+ event.trigger(CHANNEL_NPC);
}
setVisible(false);
}