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authorIra Rice <irarice@gmail.com>2009-03-10 08:11:48 -0600
committerIra Rice <irarice@gmail.com>2009-03-10 08:11:48 -0600
commit443a10db52e909c4c2a33543795ec8837547e973 (patch)
treefc8fff5e1dbd5e171974919186f6356ffce7b6ff /src/gui/npclistdialog.h
parent03507766fa4ee07491b7ee702093669de6222c9c (diff)
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Made it so that when windows load previous states, they are never
smaller than the minimum width and height (a check that should have been enforced in the first place), as well as modified the NPC list and text dialogs to remember where they were when they were moved or resized last. Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/gui/npclistdialog.h')
-rw-r--r--src/gui/npclistdialog.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/npclistdialog.h b/src/gui/npclistdialog.h
index 0a0e9813..e3cf375b 100644
--- a/src/gui/npclistdialog.h
+++ b/src/gui/npclistdialog.h
@@ -76,7 +76,8 @@ class NpcListDialog : public Window, public gcn::ActionListener,
void reset();
/**
- * Requests the listbox to take focus for input.
+ * Requests the listbox to take focus for input and sets window width
+ * to the last known setting.
*/
void requestFocus();