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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-27 21:13:02 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-27 21:13:02 +0100
commit60f10c242fc4f99b0ab0f8d8c6d4b4acde0022cd (patch)
tree2a3f33bb7af2bf88998a5337e1a739ea12712519 /src/gui/npc_text.cpp
parent712ca58c011123505c807266dcc8d9d84ca1aa44 (diff)
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Clean up of most of the Network pointers
Now that messages can be sent without requiring a pointer to the Network instance, a lot of cleanup was possible.
Diffstat (limited to 'src/gui/npc_text.cpp')
-rw-r--r--src/gui/npc_text.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/gui/npc_text.cpp b/src/gui/npc_text.cpp
index bf7b60ed..31f48486 100644
--- a/src/gui/npc_text.cpp
+++ b/src/gui/npc_text.cpp
@@ -37,15 +37,8 @@
#include "../utils/gettext.h"
-#ifdef TMWSERV_SUPPORT
NpcTextDialog::NpcTextDialog()
-#else
-NpcTextDialog::NpcTextDialog(Network *network)
-#endif
: Window(_("NPC"))
-#ifdef EATHENA_SUPPORT
- , mNetwork(network)
-#endif
, mState(NPC_TEXT_STATE_WAITING)
{
setWindowName("NPCText");