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authorBjörn Steinbrink <B.Steinbrink@gmx.de>2005-07-26 20:07:20 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2005-07-26 20:07:20 +0000
commit1c43b2cdee5a5508a6e771b477100517deae07e7 (patch)
tree5a5df16ea526daed5b8268f26d4e63c76017dec4 /src/gui/minimap.cpp
parentea17e8e26173d641fc9b3710b65209c03af5aff3 (diff)
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Added Being::Type enumeration and type-aware findNode(). Fixed font not being reset after drawing speech. Target marker drawing moved into engine.
Diffstat (limited to 'src/gui/minimap.cpp')
-rw-r--r--src/gui/minimap.cpp25
1 files changed, 14 insertions, 11 deletions
diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp
index 98392adf..c733da42 100644
--- a/src/gui/minimap.cpp
+++ b/src/gui/minimap.cpp
@@ -91,18 +91,21 @@ void Minimap::draw(gcn::Graphics *graphics)
being->x / 2 + getPadding() - 1,
being->y / 2 + getTitleBarHeight() - 1, 3, 3));
}
- else if (being->isPlayer())
+ else
{
- // Other player dot
- graphics->setColor(gcn::Color(61, 52, 209));
- graphics->fillRectangle(gcn::Rectangle(
- being->x / 2 + getPadding(),
- being->y / 2 + getTitleBarHeight(), 1, 1));
- }
- else if (being->isMonster())
- {
- // Enemy dot
- graphics->setColor(gcn::Color(209, 52, 61));
+ switch (being->getType()) {
+ case Being::PLAYER:
+ graphics->setColor(gcn::Color(61, 52, 209));
+ break;
+
+ case Being::MONSTER:
+ graphics->setColor(gcn::Color(209, 52, 61));
+ break;
+
+ default:
+ break;
+ }
+
graphics->fillRectangle(gcn::Rectangle(
being->x / 2 + getPadding(),
being->y / 2 + getTitleBarHeight(), 1, 1));