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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-10-09 19:42:13 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-10-09 19:42:13 +0000 |
commit | 3fe1772b1e00344365e3cf8204225be19925b9e5 (patch) | |
tree | 0f66dddac8e14787096c01368611efa53f453134 /src/gui/minimap.cpp | |
parent | 8cc0423b0c0aaa5dd9e91f673a691e5e634988c1 (diff) | |
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Merged the movement branch into trunk
I consider this the only way forward. In my tests this code isn't actually
doing worse than what was there before. Of course some cases are a bit broken,
and I'm open to any kind of feedback so that we can fix those issues.
Diffstat (limited to 'src/gui/minimap.cpp')
-rw-r--r-- | src/gui/minimap.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp index 4e5664d6..ca6f4fd7 100644 --- a/src/gui/minimap.cpp +++ b/src/gui/minimap.cpp @@ -113,11 +113,12 @@ void Minimap::draw(gcn::Graphics *graphics) break; } - int offset = (dotSize - 1) / 2; + const int offset = (dotSize - 1) / 2; + const Vector &pos = being->getPosition(); graphics->fillRectangle(gcn::Rectangle( - being->mX / 64 + getPadding() - offset, - being->mY / 64 + getTitleBarHeight() - offset, + (int) pos.x / 64 + getPadding() - offset, + (int) pos.y / 64 + getTitleBarHeight() - offset, dotSize, dotSize)); } } |