summaryrefslogtreecommitdiff
path: root/src/gui/menuwindow.cpp
diff options
context:
space:
mode:
authorYohann Ferreira <bertram@cegetel.net>2005-09-29 19:46:12 +0000
committerYohann Ferreira <bertram@cegetel.net>2005-09-29 19:46:12 +0000
commitaac98cf8bcde36ba50ab45254866afc365a7908a (patch)
tree4e2ef7600f2ebd101484a305d3df6ca5135b39ef /src/gui/menuwindow.cpp
parentc00d3acf930359740ae6125533b5233ae06b765e (diff)
downloadmana-client-aac98cf8bcde36ba50ab45254866afc365a7908a.tar.gz
mana-client-aac98cf8bcde36ba50ab45254866afc365a7908a.tar.bz2
mana-client-aac98cf8bcde36ba50ab45254866afc365a7908a.tar.xz
mana-client-aac98cf8bcde36ba50ab45254866afc365a7908a.zip
Improved a lot windows reset to default size and pos. Also corrected a few the default win position. And moved the setposition from game to each win, to clarify the code.
Diffstat (limited to 'src/gui/menuwindow.cpp')
-rw-r--r--src/gui/menuwindow.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/gui/menuwindow.cpp b/src/gui/menuwindow.cpp
index 13d95032..ea15fccf 100644
--- a/src/gui/menuwindow.cpp
+++ b/src/gui/menuwindow.cpp
@@ -32,13 +32,15 @@
#include "status.h"
#include "skill.h"
+#include "graphics.h"
+extern Graphics *graphics;
extern Window *setupWindow;
-
MenuWindow::MenuWindow():
Window("")
{
setResizable(false);
+ setWindowName("Menu");
setMovable(false);
setTitleBarHeight(0);
@@ -74,7 +76,10 @@ MenuWindow::MenuWindow():
setupButton->setPosition(skillsButton->getX() + skillsButton->getWidth() + 3, statusButton->getY());
add(setupButton);
- setContentSize(setupButton->getX() + setupButton->getWidth(), setupButton->getY() + setupButton->getHeight());
+ int menuWidth = setupButton->getX() + setupButton->getWidth();
+ setDefaultSize((graphics->getWidth() - menuWidth - 5), 0,
+ menuWidth,
+ (setupButton->getY() + setupButton->getHeight()));
}
MenuWindow::~MenuWindow()