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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-10-09 03:34:45 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-10-09 03:34:45 +0000
commit8bde9095c5840b8d62ebafe11beaed98877d6ac2 (patch)
tree537f717a339d1247cae222eb7a354ea5dbe8babf /src/gui/menuwindow.cpp
parenta246c08cef5e4d598fc07a681eb971bfbcf01519 (diff)
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* Made Sprite into an interface implemented by both FloorItem and Being, which
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes.
Diffstat (limited to 'src/gui/menuwindow.cpp')
-rw-r--r--src/gui/menuwindow.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/gui/menuwindow.cpp b/src/gui/menuwindow.cpp
index 1e190102..280339a1 100644
--- a/src/gui/menuwindow.cpp
+++ b/src/gui/menuwindow.cpp
@@ -33,6 +33,7 @@
#include "skill.h"
#include "../graphics.h"
+
extern Graphics *graphics;
extern Window *setupWindow;
@@ -78,8 +79,8 @@ MenuWindow::MenuWindow():
int menuWidth = setupButton->getX() + setupButton->getWidth();
setDefaultSize((graphics->getWidth() - menuWidth - 5), 0,
- menuWidth,
- (setupButton->getY() + setupButton->getHeight()));
+ menuWidth,
+ (setupButton->getY() + setupButton->getHeight()));
}
MenuWindow::~MenuWindow()
@@ -91,9 +92,9 @@ MenuWindow::~MenuWindow()
delete setupButton;
}
-void MenuWindow::draw(gcn::Graphics *graphics)
+void MenuWindow::draw(gcn::Graphics *g)
{
- Window::drawContent(graphics);
+ Window::drawContent(g);
}
void MenuWindow::action(const std::string& eventId)