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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-10-09 03:34:45 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-10-09 03:34:45 +0000
commit8bde9095c5840b8d62ebafe11beaed98877d6ac2 (patch)
tree537f717a339d1247cae222eb7a354ea5dbe8babf /src/gui/linkhandler.h
parenta246c08cef5e4d598fc07a681eb971bfbcf01519 (diff)
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* Made Sprite into an interface implemented by both FloorItem and Being, which
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes.
Diffstat (limited to 'src/gui/linkhandler.h')
-rw-r--r--src/gui/linkhandler.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/linkhandler.h b/src/gui/linkhandler.h
index 05a0a99b..65c0d433 100644
--- a/src/gui/linkhandler.h
+++ b/src/gui/linkhandler.h
@@ -21,8 +21,8 @@
* $Id$
*/
-#ifndef _TMW_LINK_HANDLER_H
-#define _TMW_LINK_HANDLER_H
+#ifndef _TMW_LINK_HANDLER_H_
+#define _TMW_LINK_HANDLER_H_
/**
* A simple interface to windows that need to handle links from BrowserBox
@@ -33,8 +33,8 @@ class LinkHandler
public:
virtual ~LinkHandler() { }
- virtual void handleLink(const std::string& link) { }
-
+ virtual void handleLink(const std::string& link) = 0;
+
protected:
LinkHandler() { }
};