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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-19 15:22:57 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-19 15:29:51 +0200
commite7f9c983dd7a8d2aeb4b14e5621cef89ecc398f6 (patch)
treed2206a3544acfba5598df229b15e890b7450f1c8 /src/gui/inventorywindow.h
parent21d85f8726ad4a15702005247e5241a2056cbbc8 (diff)
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Made ItemContainer wrap items depending on its width again
This is instead of taking a fixed number of rows and columns. The inventory and trade window are now resizable again. Other smaller changes: * Don't use bold font for the labels in the item container * Changed "(Eq)" back to "Eq." * Removed the ugly grid lines
Diffstat (limited to 'src/gui/inventorywindow.h')
-rw-r--r--src/gui/inventorywindow.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gui/inventorywindow.h b/src/gui/inventorywindow.h
index 93ffdc11..a39ea34b 100644
--- a/src/gui/inventorywindow.h
+++ b/src/gui/inventorywindow.h
@@ -112,7 +112,6 @@ class InventoryWindow : public Window,
#ifdef TMWSERV_SUPPORT
gcn::Button *mSplitButton;
#endif
- gcn::ScrollArea *mInvenScroll; /**< Inventory Scroll Area. */
gcn::Label *mWeightLabel;
gcn::Label *mSlotsLabel;