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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-21 22:39:53 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-21 22:39:53 +0000
commite4e3f73db10d345453f2c6d06ae1dc499a4c7404 (patch)
tree7117443cf1267f9354206c21d70ac4ae0ddefcec /src/gui/inventory.h
parent241e2461446a830194f202b840abcd3598f804a5 (diff)
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Numerous things:
* Fixed two non-virtual destructor warnings showing up with GCC 4. * Fixed OpenGL inventory text drawing that broke in last commit * Removed glClear cause screen is redrawn completely anyway * Fixed updating of buttons in inventory window * Made items.xml be loaded through resource manager.
Diffstat (limited to 'src/gui/inventory.h')
-rw-r--r--src/gui/inventory.h17
1 files changed, 13 insertions, 4 deletions
diff --git a/src/gui/inventory.h b/src/gui/inventory.h
index 43a23ede..37edff7f 100644
--- a/src/gui/inventory.h
+++ b/src/gui/inventory.h
@@ -37,7 +37,8 @@
*
* \ingroup Interface
*/
-class InventoryWindow : public Window, gcn::ActionListener {
+class InventoryWindow : public Window, gcn::ActionListener
+{
public:
/**
* Constructor.
@@ -50,6 +51,11 @@ class InventoryWindow : public Window, gcn::ActionListener {
~InventoryWindow();
/**
+ * Logic (updates buttons)
+ */
+ void logic();
+
+ /**
* Add an item the inventory.
*/
int addItem(int index, int id, int quantity, bool equipment);
@@ -58,14 +64,17 @@ class InventoryWindow : public Window, gcn::ActionListener {
* Remove a item from the inventory.
*/
int removeItem(int id);
-
+
+ /**
+ * Equips an item.
+ */
void equipItem(int index);
/**
* Unequips an item.
*/
void unequipItem(int index);
-
+
/**
* Change quantity of an item.
*/
@@ -94,7 +103,7 @@ class InventoryWindow : public Window, gcn::ActionListener {
int useItem(int index, int id);
void updateWidgets(); /** Updates widgets size/position */
- void updateUseButton(); /** Updates use button to selected item */
+ void updateButtons(); /** Updates button states */
gcn::Label *itemNameLabel;
gcn::Label *itemDescriptionLabel;